RimWorld

RimWorld

Research Tree (Continued)
Showing 41-50 of 58 entries
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Update: 12 Dec, 2023 @ 12:38pm

1.4.18 - Added some extra fixes for research requirements issues. Moved pregeneration until after other mods have loaded. Generation of the tree should now no longer hang, regardless of research-issues, will probably generate a silly tree instead.

Update: 7 Dec, 2023 @ 1:53pm

1.4.17 - Added setting to define the function of holding Ctrl and scrolling.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 27 Nov, 2023 @ 12:59pm

1.4.16 - Added scrolling up/down when holding Ctrl
Added check for hidden requirements

Update: 19 Nov, 2023 @ 11:45am

1.4.15 - Added support for larger UI scale than 1x.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 13 Nov, 2023 @ 12:00pm

1.4.14 - Should no longer have issues generating the research tree when mods that modifies tech-levels after load are used

Update: 12 Oct, 2023 @ 12:30pm

1.4.13 - Added support for the custom research requirements in Vanilla Vehicles Expanded

Update: 16 Sep, 2023 @ 2:33pm

1.4.12 - Added a scrollbar for the queue if its wider than the screen

Update: 15 Sep, 2023 @ 11:31am

1.4.11 - Added info about loading tree
Added option for showing vanilla completion info.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 12 Sep, 2023 @ 10:24am

1.4.10 - The original research tree can now be shown by holding Shift when opening, same as in ResearchPowl

Update: 10 Sep, 2023 @ 12:27pm

1.4.9 - Added setting for the old graphic-methods, someong experienced flickering
Made the load on game-start run in the background (for real this time).
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish