Horizon's Gate

Horizon's Gate

Elite Passives
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Update: 30 Jul @ 5:59am

Some status effect changes. Bomb and Contagious now hit surrounding tiles (think flail range). Rupture also has a 10% HP dmg effect when pushed or pulled.

Update: 26 Jul @ 8:59am

The Drifter's Wanderlust passive now has different functionality, restoring MP and accelerating your next turn for each tile you move during your turn.

Update: 26 Jul @ 7:42am

Changed the Elite Passive for Caretaker to "Spirit Renewal."

Update: 11 Jul @ 10:00am

Display fixes for Life and Ruin Enchant.

Update: 4 Jul @ 4:28am

Lightning Chain now properly respects the "HPbased" element, meaning certain bosses will resist its damage.

Update: 15 Jun @ 9:06am

Changed Manifold Strike. The Blade's Rend and Perfect Strike now generate combo. Combo still adds +1 dagger and +1 physical attack as normal, and the passive also still grants an extra offhand dagger attack at 50% damage. It's a cleaner passive now, and incentivizes using a wider range of the Blade's kit.

Update: 14 Jun @ 4:59am

Buffed Manifold Strike's damage to 50% and made it less messy in attack previews. Reduced the life/magic attack scaling of Anchorhold. Put a cooldown on the Samurai's Loyalty effect to avoid massive exploitation, but added +1 sword/dagger to compensate.

Update: 7 Jun @ 6:56am

Under the hood fixes to the Siren's Seethe-Weed Salve. +1 Quake added to the Ravager's Seismic Surge.

Update: 30 May @ 1:39pm

Fixed an issue with the Ranger's Preparation where it was magnifying unintended effects.

Update: 6 May @ 2:23pm

Under the hood alias changes to make mutually exclusive passives easier for other modders (and myself, lol) to add. To make your own Elite Passives mutually exclusive with mine, add the 2 following lines in their definition:

supportAbilsToReplace=prom_elite_passives;
supportAbilReplaceAliasID=prom_elite_passives;



Also, Prognosis (Scholar) and Citadel (Warden) have been buffed.