MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Legendary Mech
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Update: 5 Dec, 2023 @ 9:27am

  • Added Supernova Variants

  • Added Unreleased Longbow Legendary
    So the skin used had some pretty awful colors, and I think they were placeholder, giving Onyx I'm not sure so I toned them down a little. The loadout is a custom work since theres little if any info about the name, or loadout for the MWO legend.

  • Removed Kitfox, Marauder IIC, Kodiak, and Linebacker non Legendary mechs
    No more YACM conflicts with this hopefully.

Update: 1 Dec, 2023 @ 8:18pm

  • Added the Icubus Light Clan Mech
    Had to figure out how to do its rifle in a good fashion, should be easy to refit rapidly for a lower cost, its kinda experimental so if you notice that the refit costs or duration is not changing, please let me know.

  • Fixed Stone Rhino hardpoint issues related to Missiles
    A few variants sitll had their Torso blanks applied alongside the missiles, so it covered them up, oops.

  • Fixed Vapor Eagle weapon hardpoint textures
    Noticed that the Vapor Eagles torso hard points, specifically the energy weapons, had improper textures.

Update: 28 Nov, 2023 @ 3:46pm

  • Added more CT slots to the DN-RSC
    Should let you make some interesting builds around that CT weapon quirk.

  • Added the CN11 Centurion (Omnimech)
    Saw it while doing my usual reading binge of Sarna and figured it was easy enough to do.

  • Added the Defender of Jersey
    It won't appear in Career unless console command spawned in. If you use it, you are LEGALLY REQUIRED to play this while you do: https://www.youtube.com/watch?v=4cm3Vc3rMnM

Update: 27 Nov, 2023 @ 12:25pm

Update: 26 Nov, 2023 @ 3:12pm

Update: 26 Nov, 2023 @ 11:07am

Update: 26 Nov, 2023 @ 2:25am

Update: 25 Nov, 2023 @ 1:10am

Update: 24 Nov, 2023 @ 11:37pm

Update: 22 Nov, 2023 @ 5:24pm