Arma 3
!Remote Controlled - Artillery, ATGM, AA!
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Update: 9 May, 2024 @ 1:43pm

-Hotfix for the small function include error & reenabled recommended trajectory.
-Added "reduced ammo" Howitzer's and Mortar Carrier's, for smaller ops but still having some fire support

Update: 9 May, 2024 @ 7:20am

Performance update, way better placed checks in scripts. (Will further work on it soon!)
Slight rebalances, NLOS ATGM accuracy & amount fix.
Fixed some armor values.
Added explosive FPV drone with 3-4km connection range. :D

Update: 13 Apr, 2024 @ 7:30am

-much more "neutral" olive & tan camonets, like shown on new screenshots
-correct asset names for AFV's
-correct side/faction dependant tracer colors (red/yellow/green)

-optional retextures if subscribed to Phantom Hawk All in One
(like Leopard 2, Warrior, Otokar Arma, etc)

Update: 5 Apr, 2024 @ 5:41am

Fixed an IFV, and improved DL (Driverless) MBT's.

Update: 31 Mar, 2024 @ 5:55pm

-added multiple new vehicles
-finally fixed integrated driver of ICV's/IFV's/FSV's/MBT's, they now work in multiplayer!
-added "selected datalink target highlighting" in said vehicles

-some other minor improvements

Update: 17 Mar, 2024 @ 10:09am

Reenabled driver seats, as they allow to gain locality in multiplayer.
Also added driverless semi manned tracked vehicles.

MULTIPLAYER LOCALITY: Assets given by zeus are at first local to zeus.

HOW TO GAIN LOCALITY:
UGV's: Connect, take uav controls, press WASD as driver until it moves, take turret controls, now it reacts to driving from the gunner.

Update: 10 Mar, 2024 @ 6:03am

Hotfixed datalink laserdesignator.

Update: 9 Mar, 2024 @ 10:11am

Important hotfix at a shitty time:

-fixed the new "arty" and "gps" map marker script to work in multiplayer
-fixed a small bug of the datalink laserdesignator

Update: 7 Mar, 2024 @ 6:48pm

Hopefully fixed the gps marker target feature for multiplayer use.

Update: 7 Mar, 2024 @ 5:58pm

Fixed:
The arty markers are now editable or movable without breaking their distance.

Broken:
GPS marker targets are not available in multiplayer until a very soon fix.

In Progress:
Locality issue is still being worked on, we narrowed down the cause today.