Rivals of Aether

Rivals of Aether

Dice
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Update: 25 Sep, 2024 @ 5:56pm

v1.19

General:
Added hitbox colors

Uspecial:
Die Grabbox Y raised, but width was slightly reduced

Jab:
Jab 2 tipper damage 8 -> 10
Jab 2 tipper KB 6,0.7 -> 7,0.8

Die:
Goes horzontial faster when parried (4% -> 25%)
Fixed an error where you couldn't use fspecial or dspecial if you parried your own die.

Update: 18 Jul, 2024 @ 11:19am

v1.18

Dtilt:
Slightly increased hitbox vertical range
* This move was super thin, which made it pretty hard to hit the die

Nair:
Edited Action Frames to have increased range
* Move felt super stubby

Update: 30 Jun, 2024 @ 11:36am

v1.17

General:
Reduced hurtbox size on the bottom by 2 pixels

Init:
[test] Dash speed 5.75 -> 6
[test] Initial Dash Speed 6.25 -> 6.5
Waveland adj 1.1 -> 1.15

Nspecial (IASA):
Start up 9 -> 7
Endlag 18(9) -> 16(8)

Ftilt:
Start up 10 -> 8
Endlag 16 -> 15
* Based off Noodles & Clairen

Bair:
Endlag 12 -> 14

Uair:
Start up 12 -> 11

Uspecial:
Added a doesn't break projectiles thingy on die grab hitbox
* Grabbing die still works, it just no longer breaks projectiles weirdly

Update: 19 Jun, 2024 @ 9:23pm

v1.16

Added Neutralizing Gas Koffing Compatibility

Update: 19 May, 2024 @ 9:19pm

v1.15

Die:
Hurtbox visual disappears when hit lockout

Update: 14 May, 2024 @ 1:55pm

v1.14

Die:
Fixed an error where right facing tipper ftilt would make the projectile send at a 195The KB Angle is now set angles
Now has manually set Angles when hit by the player (45 Fstrong, 50 Horzontial hitbox, 90 Vertical Hitbox, 270 Spiking hitbox)
Tipper Fair, Fstrong and Ftilt send the die at a longer angle (45 - 30,25,20)

Update: 29 Apr, 2024 @ 10:27pm

v1.13

Dtilt:
New Dtilt Animation
Sweet Damage 7 -> 8
Sweet KBS 0.5 -> 0.3
Lowered hitpause
Fixed Sweetspot hfx not being on the right hitbox

Jab:
Removed hitpause scaling on jab 1

Utilt:
Start up 8 -> 7

Fstrong:
Sweetspot BKB 7 -> 8
Sourspot KBS 1 -> 0.9
* Clairen

Ustrong:
Edited Frame one of the animation a bit

Update: 22 Apr, 2024 @ 8:57pm

v1.12

-runes-
Fixed an error with 8 not moving upwards.

Update: 31 Mar, 2024 @ 10:09pm

v1.11

-runes-
N:
Rotation speed %120,%50 -> %90,%30

-normal-

Uspecial:
Start up 16 -> 13

Die:
Added a check for 4's in dupes (Reason I did this is because it's really annoying trying to get stage control and just keep getting 4s on dspecial pop.)
Test: if the die is not the player's and stays idle for 220 frames that die will no longer apply cooldown. (An attempt to Make dice's recovery less gimpable)
Made an attempt to fix an error of a rare bug where it crashes the game if Dice fspecial the last frame before the die dies.

Dspecial:
Slightly raised the hsp & vsp multipiler for die
Hsp & vsp multipiler is higher when fspecial is used with it.

Update: 7 Feb, 2024 @ 2:45pm

v1.10

Added Genesis possibility alt