Rivals of Aether

Rivals of Aether

Dice
Showing 1-10 of 31 entries
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Update: 27 Jul @ 7:23pm

v1.29

Added Keygen Compat
2nd attempt at fixing the niche Fspecial bug that crashes the game randomly

Update: 25 Jun @ 4:54pm

v1.28

Init:
Airdodge 7 -> 7.5
Waveland Adj 1.15 -> 1.1
Dash stop 9 -> 6

Update: 26 May @ 4:36pm

v1.27

Jab 1:
BKB 5 -> 4
Hitstun multi 0.9 -> 1

Update: 5 May @ 1:16pm

v1.26

General:
Decreased crouch hurtbox height a little bit
Increased idle hurtbox & crouch hurtbox width

Init:
KBA 1.05 -> 1
Air Friction 0.05 -> 0.06
Hitstun Gravity 0.48 -> 0.5
Jump Change 4 -> 3
Max jump hsp 4.5 -> 5
Leave Ground Max 4.5 -> 5
First Jump 10.35 -> 11

Bair:
Hitbox Height 30 -> 35

Ftilt:
Hitbox Height 18 -> 22

Dattack:
KBS 0.5 -> 0.4

Update: 23 Apr @ 8:55pm

v1.25

Removed Star Dspecial's Miiverse compat

Update: 30 Mar @ 12:26pm

v1.24

Die:
Cooldown [Dspec, Neutral] 180,90 -> 120,45
Fixed the hitbox placement during movement.

Fair:
Edited animation to increase the hitbox height

Update: 29 Mar @ 1:00am

v1.23

===Runes===
N:
Added an reward to get instant burst meter
Edited the reward rng a bit
===Normal===

General:
Redrew Portrait

Uair:
Fixed sourspot sfx
Sweetspot hitboxes were edited
Sweetspot BHP 6 -> 7

Update: 4 Feb @ 8:34pm

v1.22

==Runes==
O:
12 Extra Hitpause 30 -> 11 (New rune rework makes this rune worse, so an attempt to make slightly less worse)
==Normal==
Dtilt:
Angle 75,75 [Sweet,Sour] -> 85,50
* Die goes at an angle of 70

Uair:
Damage 8,7 -> 9,6

Die:
Fixed instance error output when destroyed
Max Damage sour 8 -> 6
Max Damage Sweet 12 -> 10
* Oddly a neutral change due to applying to both players, main reason was I didn't want the projectile doing crazy damage

Update: 24 Dec, 2024 @ 2:33pm

v1.21

Uspecial:
Fixed an error where it would dupe die if you hit a target [BTT]
* This might also fix niche situations where die would randomly dupe when trading or something

Update: 6 Dec, 2024 @ 8:46am

v1.20

General:
Removed some print stuff

Die:
Added a Damage cap (12 tipper, 8 Sour)
Sour now has a minimum damage of 4
Made it easier for the opponent to get the tipper effect (If a hitbox does at least 12 damage/slightly lower the kb requirement)