Crusader Kings III

Crusader Kings III

Better Rhomaioi - A Byzantine Empire Mod
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Update: 4 Jul, 2024 @ 4:09pm

Version 0.2.1b - 1.12.5 "Scythe"

Added
- Added icons to Byzantine court positions
- Added more compatibility
- Changed categories for special "honorific" positions

Changed
- Rebalanced Tagmata & Levies from decision

Fixed
- Fixed localization for Zoste Patrikia effect description
- Fixed legitimacy not being properly applied on game start
- Fixed vassal contracts being changeable without required hooks
- Fixed skipping realm laws for custom rulers
- Updated localization keys for abdication decision

Update: 3 Jul, 2024 @ 2:35pm

Version 0.2.1a - 1.12.5 "Scythe"

Changed
- Temporarily removed window_menatarms_type_view.gui

Fixed
- MaA stats not being shown in-game

Update: 2 Jul, 2024 @ 1:26pm

Version 0.2.1 - 1.12.5 "Scythe"

Fixed
- Removed Lion's unremoved patches to fix compatibility issues

Update: 30 Jun, 2024 @ 10:26pm

Version 0.2 - 1.12.5 "Scythe"

Added
- Added AI logic for court positions missing them
- Added voting candidacy favor for more court positions
- Added the following nicknames (based on decisions, yet to come out): "the Bulgar Slayer", "the Turk Slayer", "the Slit-nosed", "the Dung-named", "the Caulker", "the Gladiator", "the Moor", "the Pretender", "Conqueror of the Rhine", "the Spartan", "the Thracian", "the Macedonian", "the Isaurian", "the Purple-born", "the Beast of Rome", "the Sword", "the Plague of Constantinople"
- Added decision to reinforce Theodosian walls
- Added RHOMAIOI Imperial Authority & Laws
- Added Better Rhomaioi mod wiki here[github.com]
- Added skills to existing court positions
- Added localization to court position effects

Changed
- Removed Greco-Roman culture
- Removed court position dupes
- Court position salaries will now scale in price

Fixed
- Balanced 'usurper' factions on game start, now they will only fire up on start whilst playing as 'Constantine X Doukas' for historical accuracy
- Adjusted crown authority opinion modifiers
- Fixed Rhomaioi 'Roman' culture
- Fixed 867 start date imperial authority GUI dupe
- Fixed vassal contract count from game update v1.11.0 crashing
- Fixed vassal my realm authority

Update: 20 Nov, 2023 @ 5:18pm

Version 0.1.2 for "Peacock"

Added
- Updated court positions for 1.11.0.1 "Peacock"
- Updated widget tab placement for 1.11.0.1 "Peacock"
- Updated liege Imperial Obligation contracts for 1.11.0.1 "Peacock"
- Added custom 'Rhomaioi' & 'Greco-Roman' cultures
- Added cultural acceptance to Latin & Byzantine heritages for Roman culture
- Added icon to Imperial 'seize domain' action
- Palatini MaA are now tribal era

Changed
- Balanced Imperial Tagmata

Fixed
- Fixed Domain Seizure of cities & limited it to 'revoke title' action
- Fixed 'Imperial Council' showing up for non Byzantine government types

Removed
- Temporarily removed Vassal=>Liege Imperial Obligations

Update: 3 Nov, 2023 @ 3:59pm

Version 0.1.1b for "Quill"

Added
- Support for FP1 (Northern Lords) w/Varangian Guard
- Added eunuch decision localization
- Added Varangian commander decision d refund
- Added eunuch decision c refund
- Added modifiers to Caesar/Kaisar court position
- Added prestige to court positions missing non Royal Court DLC effects

Fixed
- Fixed custom characters not having Imperial Autocracy government type
- Fixed Cataphracts not being recruitable as MaA

Update: 31 Oct, 2023 @ 6:48pm

Version 0.1.1a for "Quill"

Added
- Updated Rhomaioi for 1.10.2
- Updated Better Basileus
- Added multiple court positions
- AI voting logic & power
- New decisions as emperor & vassal

Update: 23 Oct, 2023 @ 11:03pm

Version 0.1 for "Quill"

Added
- Initial phase of porting over minor titles from CK2

Update: 23 Oct, 2023 @ 10:44pm

Version 0.1.x for "Quill"

Added
- Add Better Basileus mod part 1. Contains decision to recruit Varangian guard commander every 3 years.