Stellaris

Stellaris

Forgotten Empires 4.0
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Update: 10 Feb @ 8:50am

The start menu is now localized.

Update: 1 Feb @ 12:40pm

Added Spanish localization to the Ziaskehorn event thanks to Darh.
Tweaked solar system generation for new games.
Updated localization of the start menu.

Update: 14 Jan @ 11:01am

Fixed detection of incohesive origin.

Update: 12 Jan @ 11:50pm

Updated localization.
Added a new mod detection system for increased performance.
Delayed the archaeological events to spread them more.

Update: 31 Dec, 2024 @ 4:54pm

Fixed scope checks on some events.

Update: 21 Dec, 2024 @ 7:48am

Tweaked solar system spawn parameters.

Update: 21 Dec, 2024 @ 4:58am

Fixed missing localization for operations.
Added pointers to Strange worlds once they're discovered.
Fixed some precursor events chains that would break if another empire takes control of a new system before you can survey it. The events will now fire if you can get your science ship in orbit of the planet. You'll still need to be able to excavate the dig site though, but it's nothing war can't solve.

Update: 8 Dec, 2024 @ 1:45am

Fixed a couple of scope errors with the Sless Alliance event chain.

Update: 1 Dec, 2024 @ 3:06am

Sless Alliance fixes.

Update: 30 Nov, 2024 @ 3:05am

Added specimens for the Shaded Empire's precursor chains.
Fixed a couple of localization errors in Celestial Disturbance (English).