Counter-Strike 2

Counter-Strike 2

Ferry [WIP]
Showing 1-10 of 22 entries
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Update: 4 Aug, 2024 @ 6:07am

- Increased size of rescue zone and slightly moved it forward
- Added railing covers on vehicle deck
- Adjusted vehicle positions on vehicle deck
- Swapped open and closed doors on T spawn
- Closed elevator on T side and removed hostage
- Changed connector from passenger deck to sundeck
- Lowered seat height to remove head peaks
- Increased brightness in vents
- Added squeeky door in galley
- Doubled width of the sundeck doors
- Swapped out some doors with windows to solid doors
- Updated radar
- Updated clipping

Update: 6 May, 2024 @ 4:42am

- 8k final lightmap bake, no more grainy soft shadows
- fixed truck LODs
- fixed railing models making incorrect sounds
- added soundscapes
- added sound blockers in between the floors that should improve audio location of enemies
- fixed navmesh on stairs
- fixed incorrect spectate radar image
- removed navblockers on seats as they are solid to player controlled bots

Update: 1 May, 2024 @ 3:54am

- improved radar quality
- improved lightmaps
- fixed missing railing collisions
- fixed breakable glass leaving bullet impact vfx when shooting after it is broken

Update: 26 Apr, 2024 @ 1:53pm

- added basic 3d skybox placeholder
- reworked hostage sites
- reworked routes to hostages

Update: 26 Apr, 2024 @ 1:52pm

uploaded incorrect map, removed other maps from addons game/maps folder

Update: 26 Apr, 2024 @ 1:41pm

- added basic 3d skybox placeholder
- reworked hostage sites
- reworked routes to hostages

Update: 10 Feb, 2024 @ 5:16pm

radar fix

Update: 10 Feb, 2024 @ 4:34pm

radar fix

Update: 10 Feb, 2024 @ 2:25pm

radar fix attempt #2

Update: 10 Feb, 2024 @ 2:20pm

included missing radar resource (attempted fix #1)