Rivals of Aether

Rivals of Aether

Kumaki
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Update: 25 Dec, 2024 @ 1:48am

v1.11
(Cleanup crew patch)
UTILT
-Fixed SFX
-Ground Whiff endlag now matches ground hit endlag.

DSPECIAL
-Fixed SFX

Update: 21 Dec, 2024 @ 2:11pm

v1.10
- Fixed the occasional issue's with Kumaki moves caused by intense fluctuations in network conditions. Her firepower will be felt!

(Harbige note: these are the real patch notes. We apologize for any inconvenience caused By Kumaki's reality warping)

GENERAL
-Added CSS Info for DSpecial
-Updated walk

FTILT
-Endlag (12 > 15)
-Close Hit Angle (45 > 50)
-Close Hit KB (5 > 8)
-Far Hit Angle (45 > 361)
-Far Hit KB/KBS (6/0.7 > 8/0.8)

UTILT
-Startup (10 > 8)
-Endlag (14 > 17) (Ground hit only)

DTILT
-Close Hit KB/KBS (5/0.4 > 6/0.35)
-Far Hit KB/KBS (8/0.3 > 6/0.7)

NAIR
-Hitbox Size decreased
-Multihit lifetime (2 > 1)

FAIR
-Endlag (14 > 16)
-Sourspot KB/KBS (5/0.5 > 6/0.65)
-Sourspot Angle (60 > 50)

BAIR
-Active time (5 > 4)
-Endlag (14 > 15)

UAIR
-Landing Lag (10 > 8)
-Active time (10 > 8)
-Endlag (14 > 15)
-Clean Hit Hitstun Multiplier (1 > 0.85)
-Animation retimed to match active time.
-Hitbox positions completely reworked.
-The scoop hitbox is now active for only 1 frame

DAIR
-Endlag on hit (10 > 20)

FSPECIAL
-1st attack endlag (16 > 14)

DSPECIAL
-Startup (11 > 8)
-Endlag (30 > 24)

Update: 2 Sep, 2024 @ 3:06pm

v1.9

GENERAL
Pratland: 7 > 8
Pratfall Accel: 0.85 > 0.75

BAIR
Clean Hit Active Frames: 4 > 3
Landing Lag: 7 > 8

DATTACK
Startup: 8 > 10

DSTRONG
Final Hitbox Height Decreased
Endlag: 19 > 22

FSTRONG
Endlag: 20 > 23

NAIR
Hitbox sizes decreased and appropriately repositioned.
Final hit made smaller.
Startup values when using the Frame Data Woodcock should be correct.
Landing Lag: 6 > 7
Endlag: 11 > 12

UAIR
Clean Hit Damage: 9 > 8
Startup: 10 > 13
Landing Lag: 8 > 10

USTRONG
Hitbox sizes decreased and appropriately repositioned.
Individual Multihit Active Times: 4 > 2

UTILT
Hitbox sizes decreased and appropriately repositioned.
Startup: 9 > 10

Update: 4 Mar, 2024 @ 6:16pm

v1.8
Added AI by Pejota

Update: 11 Jan, 2024 @ 7:25pm

v1.7

Update: 15 Dec, 2023 @ 2:26pm

Update: 15 Dec, 2023 @ 2:23pm

v1.7

Update: 6 Dec, 2023 @ 4:09pm

Fixed Gravity bug

Update: 24 Nov, 2023 @ 2:40pm

Strongs
General Hitpause stuff (realized certain moves had more/less hitpause then I wanted based on when they were WAY different stats)
DStrong
--Max Air speed decreased
--Endlag increased by one (18>19) (does not seem like much but this brings the endlag on whiff to almost 30 frames, with the reduced drift it makes punishing alot easier)
FStrong
++Sourspot changed back to having 7 BKB
Upstrong (Experimental)
++Scaling increased by 0.5 (1 > 1.05) (move is meant to by a weak upstrong but think its a little weaker than I intended, trying a slight KBS increase)

Aerials
UAir
--Clean Hit KB (6 > 7) (Experimental)
(Might seem like a buff but this actually makes the move harder to ladder combo, while making the kill %'s a little more spread)

Specials
FSpecial
--Overall damage of hits 1-3 decreased

Misc
Alts
--Zonyx has gotten an alt (I hate the french)

Update: 24 Nov, 2023 @ 2:40pm

v1.5