RimWorld

RimWorld

MIM - WH40k Core
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Update: 2 Feb, 2024 @ 9:30pm

[Auto-generated text]: Update on 2/3/2024 2:30:25 PM.

Update: 1 Feb, 2024 @ 1:56am

01/02/2024: Ultramarines related icons updated.

Update: 30 Jan, 2024 @ 8:09am

31/01/2024: XML tuning for Ultramar Auxilia

Royal Permission will be introduced to each factions
- Starting from Ultramarine, custom Royal Permissions will be introduced.

Update: 30 Jan, 2024 @ 1:58am

30/01/2024:

Servitor came back
- New Hediffs: Servitor Chips: Monotask Servitor (Manual Dumb / Plant Work / Mining / Construction / Crafting / Cooking / Medicare) / Multitask Servitor / Gun Servitor
- Servitor chips are considered as Archotech parts, and you cannot craft them. Instead, you can get it from Imperium Factions by using your Favor. (Currently only possible from Ultramarines, but gradually expanded to other factions.)

Update: 29 Jan, 2024 @ 9:32am

30/1/2024:
- CE: All head gears now have apparel layer of backpack to avoid wearing backpack from CE and from this mod at the same time.
- Common: New meditation focus: Primordial Truth. Anyone who has chaos related childhood backstory will gain this focus.
- Balancing: Melee Hit Chance / Dodge Chance / Shooting Accuracy Pawn values revised - previously 10 to 30% multiplied to pre-processing, but now add 300 to 1200 to pre-processing values. (Target: Hediff / Ideo Roles / Apparels)

Update: 28 Jan, 2024 @ 8:56am

29/1/2024: C# tuning for apparel can give hediff to multiple body parts.

Update: 25 Jan, 2024 @ 8:09am

26/1/2024: New ability icons for Chaos Cult

Update: 25 Jan, 2024 @ 2:41am

25/1/2024: Rulepack tuning for Chaos Cult

Update: 23 Jan, 2024 @ 5:05am

23/1/2024: #2
- Dreadnought armor increased from 230% to 310%.
- Each Dreadnought armor parts now have full immunity to SOS2 related stats.
- Bulk / wornbulk for Dreadnought armors increased for CE.
- Carry weight and carry bulk for dreadnought armors increased for CE.

Update: 23 Jan, 2024 @ 3:57am

23/1/2024: Just tested at my end and it seems work with the latest GitHub version.
- EVA compatibility for SOS 1.4 added. If it works properly, all power armors from this mod set gives 0.75 Hypoxia Resistance and Decompression Resistance and let your pawn move speed same on the surface. All power helmets give 0.25, and I don't know how does it work, but backpacks also gives you additional 0.25 per each.
- If this works, maybe Necrons and Daemons will have race stat for the immunity.
- Please let me know if you found any issue.