RimWorld

RimWorld

MIM - WH40k Weapons
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Update: 3 Apr @ 10:01am

4/4/2025: 1.5
1. Long last save > load errors now fixed. To fix this, combi weapon system slightly changed. Instead of using reloadable ability from vanilla, now the weapon directly gives ability to pawn while they equipped it with. No harm to existing save, and works well for NPCs as well at the moment.

Update: 3 Apr @ 4:30am

3/4/2025: 1.4/1.5
1. New workbench - Chaos armor crafting table.
2. New architecture designator - For Genestealer Cult / Space marine & CSM. Click right upper triangle to open menu for hidden workbenches.

Update: 30 Mar @ 9:58am

31/3/2025: 1.5
1. Update Power Armor machining table to give them limited apparel color change function without Ideology DLC. This only applies to Power Armors and you cannot change any other apparel colors.

Update: 30 Mar @ 6:04am

30/3/2025: 1.5
1. Update Power Armor machining table to make it use better bill queue function.

Update: 29 Mar @ 10:24pm

30/3/2025: 1.5
1. Update Power Armor machining table to make it use new bill queue function.

Update: 7 Mar @ 5:48am

7/3/2025: 1.5
- Removed Mayrequire tag from weapon abstracts to avoid incompatibility with Dual Wield mod. Thanks @Vanidas!
- Astartes Chainsword (DG) now requires Death Guard sub faction mod instead of Chaos Core mod. This may cause one shot error and/or missing item when save is loaded.
- Ommnishian Axe (AA) now have two thing categories to avoid thing category related error when Adeptus Astartes Core mod is inactive.
- Blood Angles and Dark Angels now have their own melee weapon thing category.
- Wolfen weapons properly categorized as Space Wolves melee weapon.
- Sorted out imperial melee weapon's thing category so that they only one thing category except ommnishan axe (AA) mentioned above.

Update: 6 Mar @ 5:20am

[Auto-generated text]: Update on 3/6/2025 10:19:38 PM.

Update: 30 Jan @ 3:39am

30/1/2025: 1.4/1.5
- Fixed irrelevant dependency to sub mod

Update: 29 Jan @ 10:51am

30/1/2025: 1.5
- Fixed red lines related to applicableWeapons.

Update: 26 Jan @ 9:51am

27/01/2025: 1.4/1.5
- ThingCategoriesDef revised and updated
- Trader Kind Def updated to align with new ThingCategoriesDef
- Weapons are now marked as required their faction core mod, except Astra Militarum ones.