RimWorld

RimWorld

MIM - WH40k Adeptus Astartes Core
Showing 21-30 of 144 entries
< 1  2  3  4  5 ... 15 >
Update: 2 Mar @ 5:31am

2/3/2025: 1.4/1.5
1. Fixed wrong name for Mk4 techmarine helmet. Thanks @Yagers!

Update: 26 Feb @ 11:09am

27/2/2025: 1.4/1.5
1. New ability - Fear (Relic terminator)

Update: 23 Feb @ 9:22pm

24/2/2025: 1.4/1.5
1. New research: Chapter Relic (AA)
2. New apparel: Cataphractii terminator armor / shoulder pads / backpack (Common)
3. Terminator armors' stat revised. All armors have same armor stats and missile abilities, plus;
- Indomitus: -0.8 Move speed, Inv Save (+4)
- Tartaros: +0.8 Move speed, Inv Save (+5)
- Cataphractii: no speed penalty, Inv Save (+4)
4. Terminator armor's head rending size reduced (from x1.5 -> x1.3)

Update: 21 Feb @ 10:21am

22/2/2025: 1.4/1.5
1. Items removed: Apothecary / Chaplain / Librarian shoulder pads Mk3 / Mk4 / Mk6 / Mk7. Now they are replaced as Heraldry only.
2. New heraldry: Apothecary Shoulder #3, Captain Shoulder #3
3. New Items: Indomitus Terminator Armor Apotehcary / Chaplain / Librarian / Techmarine, with their chest heraldry / insigtnias.
4. Minor texture fix.

Update: 16 Feb @ 8:11am

17/02/2025: 1.4/1.5
1. Fixed Mk2 eye texture.
2. Specialists shoulder pads' masks updated to eliminate white noise.
3. Added full sets of Specialists helmets.

Update: 15 Feb @ 11:32am

16/2/2025: 1.4/1.5
1. Specialists shoulder pads (except Techmarine) graphic mask fixed to eliminate white noise.
2. Alternative apothecary shoulder pads / helmet prime helix added
3. Apothecary / Librarian helmets added from Mk2 to Mk7, including new Mk6 design for Raven Guard.

Update: 13 Feb @ 8:52am

14/2/2025: 1.4/1.5
1. Mantle design updated.
2. Shoulder Garment renamed to rondel and draw layer updated. (no impact to the existing save)
3. New Cosmetic: Tilt Shield East / West, Titl Shield, Crux Terminatus East / West (for power armor only)
4. New Class Heraldry: Tactical Alt (East / West), Heavy Support Alt (East / West)

Update: 11 Feb @ 11:08am

12/2/2025: 1.4/1.5
1. New item - Power helmet auger x 2
2. Apparels tag updated for NPC pawn's visual variety.
3. Minor fix of graphic masks.

Update: 10 Feb @ 12:59am

10/2/2025: 1.4/1.5 #2
1. Removed Black Carapace from apparels restriction, so now anyone can wear space marine armor. However, if pawn does not have black carapace, they get penalty on moving and manipulation. This does not apply to terminator armor. Also, armors that does not finished modular update my rendered oddly if pawn's body type is not Hulk.

Update: 9 Feb @ 8:55am

10/2/2025: 1.4/1.5
1. Generic armors for Fat, Female, Male and Thin body type added - not yet available in game unless you uses dev mode or character / pawn editor. (No impact to the existing save)
2. Some heraldry now removed for certain body types (no impact to the existing save)
3. New apparel: Psychic Hood (may revised south side later), Amulet, Veteran (solely for cosmetic)
4. Armor colorable changed - Mk5 armors studs now can be colored.