RimWorld

RimWorld

MIM - WH40k Death Guard
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Update: 20 Aug, 2024 @ 3:12am

[Auto-generated text]: Update on 8/20/2024 7:12:22 PM.

Update: 28 Jul, 2024 @ 5:03am

28/07/2024: XML update
- 1.4/1.5: Internal XML path updated to align with updated abstracts

Update: 27 Jul, 2024 @ 10:01am

27/07/2024: Compatibility Patch Fixed
- 1.5: Compatibility patch with Warhammer 40.000 Genes fixed and now works properly. Thanks a lot @慕柯!

Update: 12 Jul, 2024 @ 10:53pm

13/07/2024: XML update
- 1.5: PawnKindDef updated - now all Poxwalker pawns won't use their faction's xenotype.

Update: 9 Jul, 2024 @ 10:20am

10/07/2024: XML fix
- 1.5: Plague belcher on Deathshroud terminator armor now properly fires armor-mounted weapon. Thanks for the heads-up @s_okl!

Update: 20 Jun, 2024 @ 7:43am

20/06/2024: XML update
- 1.5: Death Guard Gene-Seed now gives Nurgle's Gift ability to pawn.

Update: 6 Jun, 2024 @ 2:18am

20/04/2024: XML update
- 1.4/1.5: Removed non-trader pawns from the trader group so that NPC factions can send trading caravan to player.

20/04/2024: #2 XML update
- 1.5: Plague Gauntlet now changed to reloadable ability.
- 1.5: Hotfix for above - now it works properly.

21/04/2024: XML update
- 1.5: Removed patch operation for Blight Gases.

22/04/2024: Patch operation removed
- 1.5: Now, none of Death Guard weapons give hediff of either Nurgle's Rot or Walking pox by direct attack. However, flamer and grenades still gives those hediff to the victims if they don't have the immunity.

22/04/2024: #2 XML update
- 1.5: Now Plague Gauntlet ability of Deathshroud terminator has increased cool down (60 -> 1800 tick)

06/05/2024: CE1.5 Beta Compatibility patch
- 1.5: Failed patch operation for Mutant Def fixed - yet, CE doesn't officially support Anomaly so I don't know whether it works or not.

09/05/2024: XML update
- 1.5: MVCF definition removed, since it keep causing odd yellow line at my local end.

12/05/2024: XML fix
- 1.4/1.5: Wrong research prerequisite for Gene-Seed upgrade fixed - it was bound to Astartes version, not Chaos version. Sorry for the inconvenience caused.

14/05/2024: XML update
- 1.4/1.5: Keyword updated for each pawn kind.
- 1.4/1.5: Custom Bestowing Ceremony related items moved to Royalty Library to avoid code conflict.
- 1.5: Newly spawned player CSMs now have 19 level Gene-Seed from the beginning. This only applied to 1.5 since the base function not available at 1.4.

23/05/2024: XML update
- 1.5: Significantly reduced chance of CSMs come along with Traders. Now they only have 10% or less chance.

25/05/2024: XML / patch operation update
- 1.5: Patch operation for Warhammer 40.000 - Genes mod added.
- 1.5: New walls and embrasures - Death Guard. requires x2 resource and have x1.5 stat + make pollution around once per 3 days (same as toxifier generator). Requires Chaos walls and embrasures research on Chaso (MIM) tab plus Death Guard.
- 1.5: Gene-seed stat changed. Gives less immunity to less critical diseases. Instead, gives high healing and immunity stats as well as toxic resistance / toxic environment resistance. Also, reduced incoming damage as well as bleeding and Stagger Duration. In return, has 80% move speed debuff as a passive.

25/05/2024: XML update
- 1.5: Reduced pollution range of death guard walls, embrasures and doors (26.9 -> 5) due to the significant performance impact. May change in further in the future.

26/05/2024: Texture / XML update
- 1.5: New meal(?): Barbarus Simple Meal / Barbarus packaged survival meal. Requires Biotech DLC. Uses Toxic Waste pack and, if you use Vanilla Recycle Expanded, wastes from VRE, to cook. Same Nutrition with vanilla variants, but instantly gives 5% toxic buildup. Requires Death Guard research on Chaos (MIM) tab. If you have toxic immunity, it's just another food on pollution biome :D

26/05/2024: XML / Texture update
- 1.5: New warcasket (requires VFE - Pirates): Helbrute (DG). Requires Warcasket research at VFE - Pirates and Helbrute / Death Guard research at Chaos (MIM) tab.

31/05/2024: XML update
- 1.5: Scenario description updated based on my own play experience.

01/06/2024: XML update
- 1.5: Scenario description minor update.

02/06/2024: Patch update
- Anomaly: New custom thoughts for Anomaly entities those are given by Gene-Seed added.

06/06/2024: XML update
- 1.5: New Xenotype: Death Guard. Added to keep consistency between xenotype and hediffs.

Update: 1 Jun, 2024 @ 10:05pm

[Auto-generated text]: Update on 6/2/2024 2:05:16 PM.

Update: 31 May, 2024 @ 8:11am

[Auto-generated text]: Update on 6/1/2024 12:11:26 AM.

Update: 30 May, 2024 @ 8:23am

[Auto-generated text]: Update on 5/31/2024 12:23:42 AM.