RimWorld

RimWorld

MIM - WH40k Death Guard
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Update: 6 May, 2024 @ 1:30am

[Auto-generated text]: Update on 5/6/2024 5:30:18 PM.

Update: 22 Apr, 2024 @ 4:04am

[Auto-generated text]: Update on 4/22/2024 8:04:35 PM.

Update: 21 Apr, 2024 @ 10:36am

[Auto-generated text]: Update on 4/22/2024 2:36:43 AM.

Update: 21 Apr, 2024 @ 3:46am

[Auto-generated text]: Update on 4/21/2024 7:46:29 PM.

Update: 20 Apr, 2024 @ 7:46am

[Auto-generated text]: Update on 4/20/2024 11:46:33 PM.

Update: 20 Apr, 2024 @ 7:36am

[Auto-generated text]: Update on 4/20/2024 11:36:34 PM.

Update: 19 Apr, 2024 @ 9:48am

26/11/2023: Small XML tuning to avoid red line errors.
27/11/2023: Fixed XMLs to solve Power Armor / Backpack size issue. Added few xmls for Death Guard Sub Faction Mod.
27/11/2023 #2: Fixed Nurgle's blessing - new NPC DG spawns will now have this hediff on their brain as a default.
27/11/2023 #3: Fixed odd visuals of Blightlord and Deathshroud armors.
27/11/2023 #4: Armor set updated - Deathshroud Bodyguard Armor. + Backpack added.
28/11/2023: Armor set updated - Blightlord Terminator Armor. + Backpack added. Stable version released.
28/11/2023: #2 Nurgling Update - Papa Nurgle sent Sassy Nurgling to the Rimworld. Let's see what happens.
2/12/2023: XML for Nurgling slightly updated - no in-game impact.
2/12/2023: #2 updated starting scenario descriptions when you are using this mod with Warhammer 40.000 - Genes mod. Fixed Error related xenotype EMCH_DeathGuard, EMWH_Psyker.
26/12/2023: Nurgling race / pawn stats revised. Now they have lower health (0.4).
30/12/2023: Retrospective - Plaguespurt gauntlet on death shroud armor now works properly.
2/1/2024: Retrospective - Weapons tag updated to align with 10th Edition Codex.
2/1/2024: Added few patch operations for CE compatibility. (Not fully completed yet)
3/1/2024: Added few patch operations for CE Flamer compatibility. (Not fully completed yet)
4/1/2024: Hotfix - Blight Launcher for Non-CE now properly generates Blight Gases.
5/1/2024: Fixed failed patch operation for CE.
6/1/2024: Fixed failed patch operation for CE, again.
6/1/2024: #2
- CE: Compatibility patch done - check the Chaos Core mod for the details.
- Non-CE: Blight Grenade reworked - now Blight Grenades / Walking Pox Grenades has separate single grenade shot just as vanilla and grenades pack like Vanilla apparel extended.
- CE: Blight hand Grenade / Walking pox hand grenade added.

07/01/2024: Non-CE: Grenade packs worn graphic updated. Now it may looks better.
07/01/2024: #2 Hotfix: Non-CE: Grenade thing category error fixed.
07/01/2024: #3 Hotfix: CE: Fixed Deathshroud armor mounted gun issue.
09/1/2024: CE: Sassy nurgling melee attack tool patch updated - I've missed on tool.

10/1/2024: Hotfix / Update - See the WH40k Core mod's update history for the details.

15/1/2024: CSM ability ingestion in progress - check Chaos Core's update history.
15/1/2024: #2 CSM ability ingestion in progress - check Chaos Core's update history.

07/02/2024: Retrospective: Fix errors when DLCs (Biotech / Ideology / Royalty) not enabled. Check WH40k Core mod's update history for the details.

14/03/2024: Pre-1.5 update
- Dependency with VEF now changed to an optional - yet, not fully tested for 1.4

23/03/2024: XML tuning 1.4/1.5: Fixed Royal title related errors when Royalty Libraries is not enabled.

01/04/2024: Update
- 1.4/1.5: Gene-seed added and Nurgle's blessing mechanism changed. Now Nurgle's blessing doesn't work as an implant. Rather it works as a disease same as other Gene-Seeds' side effects. It will be automatically granted to the pawn, but won't be visible until severity reaches to a certain level. Still, your pawn can get the benefits of immunity to Nurgle's diseases - walking pox and nurgle's rot.
- 1.4/1.5: Accidentally updated plague marine's non fat armors based on Mk3 - check the screenshot.

01/04/2024: #2 Texture update
- 1.4/1.5: Plague marine, plague marine (Assault), plague marine (Ranged) armorset updated.

02/04/2024: Texture / XML update
- 1.4/1.5: New armor sets: Plague Champion / Malignant Plaguecaster.

03/04/2024: Texture / XML update
- 1.4/1.5: Texture updated - Blightlord Terminator / Chaos Lord armor sets
- 1.4/1.5: New armor set: Plague Surgeon. Apothecary equivalent armor for death guard.

05/04/2024: Texture / XML update
- 1.4/1.5: Deathshroud armor set updated. Now, instead of giving independent apparel mounted weapon, the armor gives attack ability to its wearer.
- 1.4/1.5: Poxwalker reworked: They now have their own headtype, and have 4 different skin colors / 2 eye colors. Also, when walking pox reaches to max severity, the pawn will converted to Poxwalk and it will have hediff names Poxwalker (disables several needs, etc) and poxwalker claw (melee tool that can infect the victim). Also, if player's faction is Death Guard starting, newly mutated poxwalkers will be considered as player's colonist. If not, they will be considered as NPC Death Guard faction. If NPC Death Guard doesn't exist, then they will be considered as Hostile Ancient.

05/04/2024: Minor xml tuning.

12/04/2024:
- Anomaly (1.5): Small compatibility patch - now poxwalker has mutant type of poxwalker, and considered as a part of Anomaly Ghoul. Also, they have similar hediffs and abilities as Anomaly Ghouls.

13/04/2024: Hotfix
- 1.5: Fixed wrong ability name for Diseased Healing.

15/04/2024: XML update
- 1.4/1.5: Research position updated.

16/04/2024: Restrospective
- 1.5: Fixed red-line when Biotech is not enabled. No issue on 1.4.

Update: 15 Apr, 2024 @ 2:01pm

[Auto-generated text]: Update on 4/16/2024 6:01:11 AM.

Update: 14 Apr, 2024 @ 10:59am

[Auto-generated text]: Update on 4/15/2024 2:59:21 AM.

Update: 12 Apr, 2024 @ 9:36pm

[Auto-generated text]: Update on 4/13/2024 1:36:40 PM.