Arma 3
TKE- 7th Expeditionary Fleet Armory
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Update: 20 Jun @ 7:08am

Forgot to update 1MR_Uniforms.pbo
The issue is fixed, thanks Doji for the bug report

Update: 19 Jun @ 8:43pm

Added new vics and textures for 7th Fleet (environment) and fixed texture bugs.

Vehicles added are:
Ghosthawk (both versions)
Blackfoot (both versions)
Kajman
Black Wasp
Chinook (both versions)

Update: 19 Jun @ 8:42pm

Update: 11 Jun @ 6:36am

Added:
-XLR-02 and Ammo/Magazines (Very WIP still. but in a playable state)
-Ability to use TGP as Pilot on Kite

Fixed:
-None

Removed:
-None

Update: 5 Jun @ 5:49pm

Fixed Problems in RWR Function
Fixed overly bright missile flares

Update: 30 May @ 8:33pm

more fixes, hopefully folks are happy with me. I am not a gun nerd I have zero time to research the ways different bullets react irl. This is a video game.

Update: 30 May @ 6:23pm

hotfixes of various bugs

Update: 30 May @ 1:36pm

Our new guns and bullets are here! Also Campbell Custom helmet added.

Update: 27 May @ 2:07pm

New retexturing work done for all standard and raider armor! Custom helmets have also been updated (at least the ones that I made for folks)

Update: 24 May @ 12:08am