Company of Heroes 3

Company of Heroes 3

(2) Ansaldo Genova
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Update: 23 Aug, 2024 @ 8:56pm

Update: 19 Aug, 2024 @ 9:25pm

Update: 17 Mar, 2024 @ 2:33pm

This update fixes heavy cover near the train station.

Update: 23 Feb, 2024 @ 11:44pm

Update: 19 Feb, 2024 @ 11:36pm

Various changes based on feedback from Monolithic Bacon and Elpern.

Find more details in this map's channel in the CoH WB Discord server

Update: 15 Feb, 2024 @ 11:15pm

Update: 15 Feb, 2024 @ 2:45pm

Update: 23 Jan, 2024 @ 2:48pm

V11:
focus on opening up the map in center,
implementing of 2 tank wrecks,
breaking down walls,
installation of more cover,
fixing base sectors and close by garrisons
swapping broken garrisons in the industrial area
implementing another entrance in the west of the center

V12:
changes in resource layout, for more balance
further polish

Update: 23 Jan, 2024 @ 12:11am

Update: 21 Jan, 2024 @ 10:11pm

Patch notes v11:

Addressing @Caosak:
Changed size of the base layout of the allied base
Open path into the allied base prevented
"demo-charge" of the buker of the allied base no longer possible, installation of obstacles
Changed industrial buildings, which no longer allowed units to exit. Second building of the same entity replaced This is actually a bug on the part of Relic. The entity is not yet fully programmed or contains a bug.
Tower that offered no defence now repaired, the problem here was that the "pre destruction" made the tower unusable
Vehicles that can be destroyed and used by repair have been replaced

@Olvadi addressing (Charlotte & Theo):
The train has been given other carriages that are destroyed in the long term, thus opening up the map, but can provide cover in the early game
Green cover option at barracks area added, for the northern player
The shot blockers of the barracks in the centre horizontally to the players have received a few adjustments and are now permeable to bullets, which opens up the map further
The deep recessed level of the barracks has been given another entrance in the west, which should make it easier to manoeuvre vehicles and flank infantry

@Epsus & Shadow
Entities have been swapped or changed