Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Ω Merchant Raiders Expanded - Addon for Merchant Raiders and SirCampalots Extended Tech Tree Mod.
Showing 1-10 of 10 entries
Update: 10 Oct, 2024 @ 8:51am

Patch notes 1.1.3

- Since the base Merchant Raiders mod has the supercarriers added, the carrier missions in this addon are now updated.

Update: 14 Aug, 2024 @ 9:55am

Version 1.1.2b
- Implemented more proper fix for the issue that was fixed with the previous bugfix version (1.1.2a)

Update: 13 Aug, 2024 @ 12:41am

1.1.2a fixes a bug with the mod decreasing the number of fugitive bounty missions.

Update: 9 Aug, 2024 @ 3:15am

Version 1.1.2
- Added the laser fighters to the higher tier merchant raider bases.

Update: 24 Jul, 2024 @ 12:01pm

Version 1.1.1

- Added new bounty mission type to destroy a merchant raider carrier.

Update: 1 Jul, 2024 @ 12:25pm

Version 1.1.0 will support Cosmoteer version 0.26.2 from now on. Previous versions will no longer work due to changes in how stuff is spawned (the new sectors that have been added to the game).

Update: 20 May, 2024 @ 4:21am

- Added refactioned merchant raider ships to the merchant bases (partially replacing the splitter ships).
- Added spy base mission set similar to the ones from the base mod.

Update: 5 Apr, 2024 @ 5:30am

- Added fighterbombers that help protect the merchant raider bases.
- Added premium fighters (relatively rare)

- Minor rebalance of the other fighter spawns to fit in the new fighterbombers.
- Some other small tweaks I may have forgotten about.

Update: 19 Jan, 2024 @ 7:05am

Version 1.0.1

- Added more varieties of fighters
- Added the pirate lootboxes

Update: 11 Dec, 2023 @ 4:35am

First Version