Age of Wonders 4

Age of Wonders 4

ASCENSION MOD - REPENTANCE
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Update: 21 Apr, 2024 @ 6:18am

Weekly Ascension Patch, this time with just a couple balance changes:

BRIMSTONE WITCH:
- Ashes to Ashes: FREE -> Leave One
- Base HP: 105 -> 95 (-10 hp)
- Brimstone Blast: damage: 25 -> 20, is now base again
- Brimstone Eruption: fire damage: 42 -> 39
- HERALD OF WAR: 16 -> 20 fire resistance

PARAGON:
- Blessing of Sanctuary: Can no longer target enemies (bugfix)

REAVERS:
- War Spoils: no longer heal the units that earned them

FEUDAL:
- LORD SKILLS: now locked behind Undying Loyalty (which now costs 0 skill points), making it impossible to use Lord Skills WITHOUT playing Feudal.

Update: 14 Apr, 2024 @ 7:08am

The Weekly Ascension Patch is out, no new units this time, but here's a few balance changes:

PARAGON:
Divine Will: 1 ap for revived unit -> 0
Holy Fire, All Blessings (Divine Will/Transcendence already have this): now have 1 turn internal CD (so effectively they unlock on turn 0/3/5/7, then they're on cooldown for 1 turn, becoming available on turns 1/4/6/8)

BRIMSTONE WITCH:
Brimstone Blast: Line radius: 4 -> 3
Brimstone Eruption: Base Damage: 52 -> 40
Blaze of Calamity: Base Damage: 38 -> 27
Brimstone Blast: is no longer base (doesn't receive damage bonuses from scion of flame/demonkin anymore), damage: 30 -> 25

HEROES:
Spur to Action: now starts on a 1 turn cooldown
Tyrant's Will: NEW EFFECT: Restore Action Points -> Now instead resurrects friendly corpses in a 1-hex radius with 100% hp and no action points.
By Fire Be Purged: Range: 6 -> 4, CD: 1 -> 2

ENCHANTMENTS:
Arcane Focus: 15% -> 10% magic damage
Flameburst Weapons: no longer destroys corpses
Siege Magic: 30% -> 20%
Artisan Armaments: 50% -> 35%, now also affects support units
Spawnkin: +15% damage/evasion -> +10%
Eternal Earth: now also affects constructs

REAVERS:
Mana Forge: 15/15 Prod/Mana -> 12/12
Lodestone Foundry: 20/20 Prod/Mana -> 16/16
Extraction Nexus: 10 gold/mana per SPI -> 8 gold/mana
Reaver Manufactorum: 450/180 prod/gold cost -> 750/280

Update: 9 Apr, 2024 @ 9:53am

Update: 9 Apr, 2024 @ 8:37am

Update: 8 Apr, 2024 @ 4:28pm

Update: 8 Apr, 2024 @ 6:21am

Update: 8 Apr, 2024 @ 6:13am

THE ASCENSION WEEKLY PATCH IS OUT!

Key New Features of Version 6.9: Bringing The Light:

PARAGON:
NEW TIER 4 SUPPORT UNIT IN TOME OF SANCTUARY! This unit has 3 Blessing abilities it can grant to allies, they function similar to Ironclad's ammunition, and it unlocks new abilities as the fight goes on, becoming exponentially more powerful not only with time, but also the more Faithful units you have on the field (Check the Ascension Mod Thread for full ability list!)

WICKED REANIMATION: Is now once again in tome of the great transformation. (also, necrotic spires is now disabled.)
Great Builders: correctly grants the discount for all SPIs. (bugfix)
Talented Collectors: correctly grants +12 knowledge (bugfix)
Brimstone Witch: NEW MODEL! (they're no longer pyromancers + fog effect)
Reaper: Has a new scythe! (visual change)
TYRANT KNIGHT: No longer has: Magic Origin/Fiend/Undead Slayer, -4 Base dmg, now has TYRANNIZE: NEW ABILITY: Leave One, 3 Range, inflicts -20 morale onto 1 enemy, 3 turn CD.
Quickened Breath: SP COST: 3 -> 1
HYPERLINKS! Brimstone Flames and several Chosen One skills now have hyperlinks describing exactly what they do.

Tier 2-3 Cultural Units: have gotten some slight buffs to make rushing with them more viable, as it already is for some but others are unusable for this purpose.
Bannerman, Sun Priest, War Shaman, Soother, Animist, Overseer: +8 damage on attack (of their respective element)
Dark Knight, Knight, Berserker: 5 armor bypass -> Piercing
Warlock: +4 frost base dmg
Daylight Spear, Night Guard, Halberdier: +2 phys dmg, +1 res
Dragoon: +5 ranged damage, +4 melee damage (physical)
Magelock: +30% accuracy, +15 hp, +4 phys ranged damage, -1 range
Magelock Cannon: +5 phys dmg
Fury: +3 physical damage on attack, -1 range
Steelshaper: +4 phys damage on attack, +2 resistance
Gargoyle: is now tier 3 (effective change: higher upkeep, no longer guards early resource nodes, stats are the same)
Archon blood: defenders no longer have angelize
Transmuter: no longer has melee mage
Ashes to Ashes (Brimstone Witch): can no longer target steadfast units, damage: 400 -> 200
Torrent of Souls (Ghost Ship): No longer inflicts Berserk on friendly Undead.
Sanctify (Tome of Sanctuary Hero Skill) 1 AP -> Free
Prospecting (Industrious): 25-50 -> 40-80 gold/prod
Gold Golem: Golden Retaliation -> Tireless Retaliation
Mark of the Butcher: 50% xp -> 25%

Update: 2 Apr, 2024 @ 6:15am

Update: 2 Apr, 2024 @ 5:43am

Update: 1 Apr, 2024 @ 11:25pm

New Ascension Hotfix:

Resonance Fields: no longer gives casting points (we'll let the devs fix this)
Lost Wizard: Magic damage: +5% -> 0%, cosmic barrage/arcfire typhoon/mass plague: 8/8/8 - 8/8 - 18 -> 6/6/6 - 7/7 - 15, Forbidden Tome: starting cd: 0 -> 1
Rite of Astral Summons: base 250 -> base 200 imperium