Age of Wonders 4

Age of Wonders 4

ASCENSION MOD - REPENTANCE
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Update: 1 Apr, 2024 @ 11:01pm

Update: 1 Apr, 2024 @ 1:51pm

The Ascension: Brimstone Update is now out! Burn your allies, burn yourself, burn the opposition, BURN EVERYTHING with the BRIMSTONE WITCH, a brand new T5 Mythic Unit! Also, don't forget about the LIVING FOG REWORK, as it is now ALSO A T5 MYTHIC with BRAND NEW ABILITIES!

KEY NEW FEATURES:

TOME OF OBLIVION:
Living Fog: No longer has draining blade or devour mind, is now T5, Fighter tag -> Mythic Tag, Mind Strike: 13 -> 20 dmg, removed unblockable damage, now has Mind Drive (3 hex line, 8 phys damage through the line that teleports the fog at the end of the line, combos into another use of the ability, 3 turn cd) and Jaws of Oblivion (2 hex cone-shaped aoe, 16 phys damage, 1 AP cost, 3 turn cd), now has Oblivion's Ingress as a unit property, which causes all attacks of this unit to ignore defense and always inflict infectious insanity.

TOME OF THE ARCHMAGE:
Invoke The Void (Summon Lost Wizard): Cost: 400/400/400 souls/mana/cp -> 666/666 mana cp, moved to tome of the archmage
Lost Wizard: Magic Damage multiplier: +20% -> +5%

TOME OF THE ETERNAL LORD:
Sea of Corpses: NEW SPELL: Summons a GHOST SHIP! costs 400/400/400 souls/mana/cp
Ghost Ship: Now CAN FLY! (and can actually get out of water as a consequence), now has Gravecall, Summon Ghost: CD: 0 -> 3, no longer applies a debuff to the banshee, Spirit Beacon: replaced with TORRENT OF SOULS, whenever a friendly spell is cast grants ALL NON-GHOST SHIP undead +1 strengthened, +5 morale and berserk for 3 turns, all NON-VITAL undead also receive 1 bolstered def/res. Cruel Charge and Wail of the Lost now summon Decaying Zombies upon killing a target and are 1 AP to use. MODEL SIZE: +230% (this is just visual)

BARBARIAN: RITUAL OF ALACRITY: 5 turn -> 3 CD
PRIMAL: Wolf/Crocodile/Sabertooth/Serpent/Crow/Mammoth/Spider: Draft/Food/Gold/Gold/Mana/Production/Knowledge:
NEW UNIT: BRIMSTONE WITCH: Tier 5 RACIAL MYTHIC in TOME OF CHAOS CHANNELING, look at the ascension mod thread/wiki for the ability list!
Sundering Curse (Warlock): Range: 6 -> 5, full action -> 1 AP
Herald of War: Fire Resistance: 10 -> 16 (play them with brimstone witches!!!)
Scions of evil: Tooltip fixed (it grants +1 rank to shock/shield units baseline)
Watcher: +1 res, ability range: 6 -> 7
Devious Watchers: Starting scouts: 3 -> 5, Scout ranks: 3 -> 5 (also bugfix: scouts actually get the ranks now)
Reckless Rage: sunder: 2 -> 3, now affects ranged & magic attacks too
Spur to Action: now requires 9 Support Skills to unlock, SP cost: 3 -> 1
Killing momentum: SP cost: 3 -> 1
NEW ENCHANTMENT: Blinding Speed: Tome of Teleportation, grants Shock, Polearm, Fighter units a 1-hex free action phase, 300 cp, 5/5 mana/gold upkeep.
All Mythic Units: +5 HP
Ruler Respawn time: 2 turns -> 1 turn
Chosen Uniters: 120% -> 100%
Bone Dragon Reanimation: tooltip fixed
Phase Beast: 5 armor penetration -> piercing, 27/8 phys/lightning -> 21/15
Chosen Destroyers: 50/50/50 global income per raze -> +80/+80/+80
Visions of Woe: radius: 2 -> 1, range: 6 -> 7
Career Soldiers: 300% -> 200%
Glade Runner: reverted to vanilla
Zephyr Archer: reverted to vanilla (zephyr shot is still base however)
Runesmiths: 75% discount -> 60% discount
Divine Herald (Champion): 30/30 imperium/stability -> 15/0
Hit by Critical Morale Loss: -5 -> -0
Hit by Flanking Morale Loss: -3 -> -0
Resonance fields: now gives casting points (bugfix)
Master Masons: 20% prod/gold -> 12%
LOST TOMB: tier 4 defenders: replaced with tier 3 (should fix the bug where the wonder is automatically cleared upon entry, since there's no tier 4 undead)
Devotees of Good: +15 imperium per good level -> +12, +30% global while good -> +25% global while good, [stability is no longer applied twice (bugfix)]
Transmuter: Petrify: 24 -> 18 damage, jumps: 2 -> 1
Scions of Evil: properly grants ranks at max evil alignment (bugfix)
Release As Vassal Procedure: Max Cost: 100 -> 9999
Bannerlords/Imperialists/Chosen Uniters/Relentless Crusaders: 0/0/50/50 good alignment -> 30/30/30/30
Rite of Conjuration: Cost/Materials: 350/2 -> 175/1
Stolen Power: 400/400 -> 1000/1000
Silver Tongued: correctly grants whispering stones (bugfix)
Warbreed/Tyrant Knight/Gargoyle: 5 armor bypass -> Piercing
Finger of Death: is now physical damage
Demonic Focus, Flamer Focus, Fetid Legion, Intimidating Aura, Flameburst Weapons, Adaptive Armor: Now work on Mythics

THE CHOSEN ONES: NEW MODULARITY! (aka they look cooler, visually)

Update: 26 Mar, 2024 @ 4:54am

Skeleton units: can now be recruited from your cities after unlocking the 'Skeleton Reanimation' skill from Tome of Necromancy, their stats have been boosted and draft cost has been halved.

Update: 26 Mar, 2024 @ 4:38am

Update: 26 Mar, 2024 @ 4:30am

Update: 26 Mar, 2024 @ 4:00am

Update: 26 Mar, 2024 @ 3:41am

New Ascension: Repentance Update:

- Martial Ancestry: 10% -> 20%, now affects imperium upkeep
-Low/High Maintenance, Shadow Binding, Inspiring Leader etc: now also affect imperium upkeep
- Forbidden tome: no longer has astral storm, lightning storm or renew in the spell pool, arcfire typhoon/cosmic barrage/mass plague now count as magic type abilities
- Chosen Uniters: 150% -> 120%
- Wonder architects: now properly grants POSITIVE stability to non-dark users (bugfix)
- Rangers: now grants 72 movement to your units on the world map
- BY FIRE BE PURGED!: adept -> expert skill
- Tyrant's Will (Champion): jumps: 2 -> 1
- Brimstone Flames: 16 -> 12 fire damage
- Prolific Swarmers: +200% gold/draft/food -> +100% gold/food/draft, hero debuff: -100% hero hp/res/def -> -50% hp/dmg/def
- Devotees of Good: correctly affects Support units now (bugfix)
- Gremlin: Is now tier 3 again (bugfix)
- Floral Stinger: now has poisonous spores again (bugfix)
- Mass Rejuvenation: 1/combat -> 3 turn cd
- Soulbound: no longer has a 30% chance to spawn a zombie on kill, instead blocks healing
- Legendary Warrior (Champion): 30 hp, 3 def/res, 30% dmg -> 45 hp, 4 def/res, 0% dmg
- DRAGON LORD RULER: NOW HAS ACCESS TO TRANSFORMATIONS! (pls dont try naga transform on them its cursed)
- Rite of the armorer: initial cost: 175 -> 0, repeat cost: +0 -> +150
- Rite of Chosen Warriors: 500 -> 800 draft
- ALL RITES (QoL update): now show the REPEAT COST ON THE TOOLTIP!
- GLOBAL SPELL EFFECTS (Lightning Torrent, Blizzard etc): CAN NOW BE CLEANSED BY CLEANSE EFFECTS! (disruption wave only cleanses friendly ones)

- CHOSEN ONES:
- XP debuff: -50% -> -66.6%
- DMG per Ascension Stack: 1% -> 0.33%
- Voidcaster/Shadowcaster: Black hole/Wormhole: 20/20 and 10/10 frost/phys -> 14/14 and 7/7
- Halfmoon Slash: cd: 1 -> 2
- Reign of darkness, dancing blades, line drive: targeters updated (you no longer HAVE to alt-target to use them)
- Bladestorm, Waterfowl Dance radius: 3/2 hexes -> 2/1 hexes
- Hurricane: 2nd swing no longer directly combos into the 3rd swing
- There is no escape: 100 MP -> 16 MP
- Summon Shadow Realm: SP cost: 10 -> 8, is now unique (only one hero can learn this skill per player side)
- Demigod: SP cost: 2 -> 1
- Curse of the Astral Clocktower: can no longer be dispelled, 8 -> 6 SP but is now locked behind Lich Lord
- Dark Whispers: DELETED
- Gravelord/Lady Death's Embrace SP cost: 16/0 -> 3/6, Now locked behind Curse of the Pale Rider
- Reign of Darkness: now is free action, 1 cd, ONE target (not battlefield-wide)

Update: 21 Mar, 2024 @ 5:26pm

Update: 21 Mar, 2024 @ 5:25pm

Update: 21 Mar, 2024 @ 4:55pm

Chosen Ones: New skills added:
- Elden Lord: unlocks Gates of Babylon Ability
- Rot Goddess' Legacy: unlocks Waterfowl Dance ability
- Interdimensional Quiver: Archer passive, grants a new arrow effect every turn
- Soul Shooter: reworked to +8 frost dmg for base attacks in a 2-hex radius
- Execution/Rain of Arrows: now have 3 minimum range
- Diivine Dragon/Hunter of Nightmares abilities now added, they grant cool passive effects

and many more!