Arma 3
@simc_lcd_44
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Update: 12 Sep, 2024 @ 2:57am

~ added: m2 airborne helmets (unmarked, 501st, 502d, 506th)
~ added: 327gir helmets
~ added: panzer and truck reskins
~ added: dutch resistance faction
~ updated: SPE airborne M1 helmets replaced
~ updated: tilts for m1 helmet (only 2 variants)

Update: 17 Aug, 2024 @ 12:30pm

~ reverted excess configs (again)

Update: 16 Aug, 2024 @ 5:55am

~ Updated: helmet shell colours and speculars

Update: 16 Aug, 2024 @ 1:27am

~ updated: helmet decal rvmats/speculars

Update: 15 Aug, 2024 @ 2:52pm

~ added: new m1 helmet models (non-cover), replaces SPE ones + additional versions (airborne and corea variants pending)
~ added: 34ID helmets
~ added: more variants for each unit helmets
~ Fixed: USN unit using nonexistent uniform
~ Fixed: mispathed textures for some MC camo webgear

Update: 7 Aug, 2024 @ 7:35am

~ reverted: missing configs for some files

Update: 7 Aug, 2024 @ 3:33am

~ Added: 4ID groups
~ Added: non-camo Germa evil organisation groups
~ Added: Germa evil organisation 1940 and 1935 steel helmets
~ Fixed: MCs using faux rearpack classes
~ Fixed: Shermans to use new turret texture
~ Fixed: M1/Mk20 Garand excessive full auto and not using rifle nades (Fixed by Remi herself, as the mk20 connosieur)
~ Added: panther, mk4, stug retextures
~ Added: additional skins for schmeeps
~ Added: retextures for M20, M8, GMC truck
~ Added: M4A3s for 1945 MCs
~ Added: Wood planks for M4A3s
~ Updated: renamed GMC trick an schmeeps to a more.. 'preferred' name.. (;
~ Updated: Uncensored Germa evil organisation symbols for new uniforms
~ Updated: real red cross for schmeeps and gmc truck
~ Updated: Late US PTO (and MC) groups to use M9A0 bazooka
~ Updated: Medyccs of all nations (except for PTO) to have no rifles

Update: 3 Aug, 2024 @ 3:27am

~ added: eden-editor loaded backpacks for speedballin'

Update: 29 Jul, 2024 @ 7:32pm

~ added: M1910/43 canteen (ACE-interactible)
~ Fixed: mod broken lol

Update: 29 Jul, 2024 @ 4:53am

Temporal revert