Arma 3
@simc_lcd_44
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Update: 28 Jul, 2024 @ 8:16pm

~ Updated: ACE compatibility for K-rations
~ Fixed: some duplicated entries in k-ration configs

Update: 25 Jun, 2024 @ 1:55pm

~ fixed: faux pathing on some units

Update: 25 Jun, 2024 @ 12:46pm

~ added: K ration boxes - imported by Motta
~ added: handi talki rajio (facewear slot only, perhaps so far, multiple variants/combination) - model by Coconut from sk.fb
~ added: 79ID large net helmets

Update: 17 Jun, 2024 @ 1:36am

~ added: MC webgear with M3 holster zonder 2 cell frags
~ added: MC webgear with finoceles pouch zonder golstir

Update: 13 Jun, 2024 @ 7:20am

~ updated: stencil rank textures to be more visible

note: it is made fully non-transparent, it looks like shit, but only way i could make it work with SPE uniforms since they dont support gradient transparency; bummer!

Update: 5 Jun, 2024 @ 2:19pm

~ added: USMC groups
- 1942
- 1943 jungle (bougainville, cape gloucester)
- 1943 sand (tarawa)
- 1944 (marianas, peleliu)
- 1945 (iwajira, okinawer)
~ updated: each MC factoid now have their own panzers

note: in the future i may combine all MCs into one faction separated by subcats instead.

Update: 1 Jun, 2024 @ 7:18pm

~ added: mae west as facewear
~ added: life preserver belt (standalone+m6 gas bag variants) as facewear
~ fixed: overweight m1 rifles
~ fixed: weapons and magazines missing from cfgpatches list

Update: 30 May, 2024 @ 1:06pm

~ added: 7ID helmets
~ added: 7ID kwajelin ID panel (glasses only, so far)
~ added: 28ID helmets
~ updated: AI firemode setup for mk20 garand
~ Fixed: broken distant LOD on medycc webgear

Update: 28 May, 2024 @ 4:05pm

~ added: gas mask bags, bandoleers, and map cases in facewear/glasses slots
~ updated: MC camo webgear textures
~ Fixed: broken wire cutter textures

Update: 27 May, 2024 @ 3:15pm

~ added: MC low roll uniforms
~ added: stencil US ranks
~ updated: badge selections for MC uniforms