RimWorld

RimWorld

Deployable Turret
Showing 1-7 of 7 entries
Update: 12 Jun @ 4:50pm

Updated to 1.6

Update: 25 Jan @ 2:36am

Retextured micro turret and utility pack

Improved descriptions & added links to other items

Buffed Turret firing speed & health some more to fit new look and incentivize more active usage instead of distraction

Nerfed cooldown of gunslinger arm back to 5 days

Increased pack assembly cost to deploy turret by one component to three instead of two

Changed color of friendly turret light to green

Fixed turrets in 1.5 not being stunned by EMP

Other minor tweaks

Update: 21 May, 2024 @ 4:53pm

Added Classifier Cores compat.
Added mod icon.

Update: 14 Mar, 2024 @ 3:50am

Added support for 1.5, this update's changes apply to 1.4 as well.

Player deployed turrets now have a cyan colored light.

Turrets deployed in a doorway will no longer delete the doorway. . .

Ability cool down lowered to 3 days from 5

If Royalty is loaded turrets will also use the broadshield burnout visual effect on death.

Increased price of Gunslinger Arm

Update: 9 Mar, 2024 @ 3:07pm

Buffed turret health by 10

Decreased flammability to 10%

The deploy turret ability from the gunslinger arm now shows the range of the turret before it is made.

Deployed turrets should no longer increase the player's home area.

Decreased movement speed penalty on gunslinger arm to 4% instead of 8%

Update: 6 Jan, 2024 @ 9:47am

Fixed XML error with persona mech compatibility.

Update: 23 Dec, 2023 @ 10:22pm

[Auto-generated text]: Initial upload.