Horizon's Gate

Horizon's Gate

Delirium
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Update: 30 Jul @ 5:59am

Some status effect changes. Bomb and Contagious now hit surrounding tiles (think flail range). Rupture also has a 10% HP dmg effect when pushed or pulled.

Update: 4 Jul @ 4:31am

Updated the status effect book for "Lightning Chain" to reflect that its damage is resisted by certain creatures.

Update: 8 Jun @ 2:30pm

Fixed the charging effect for an enemy ability.

Update: 14 Mar @ 6:54pm

Added ruinTouch interactions to custom status effects.

Update: 4 Mar @ 2:46pm

Under the hood changes to status effect "maximums," which should prevent weird situations with the same status effect duplicated on a single character.

Update: 27 Feb @ 3:08pm

Properly classified Madness damage as physical.

Update: 23 Feb @ 1:39pm

Changes to Bomb and Contagious. They now only affect allies of the dying unit, making them much safer to use.

Update: 16 Feb @ 6:27am

Further tweaks to "HPbased" effects.

Update: 16 Feb @ 4:29am

Added HPBased element to Bloodstone weapon actions, aligning the damage with base game precedent more closely. Certain bosses will now take less damage from Bloodstone weapons.

Update: 17 Nov, 2024 @ 4:36pm

Added support for Yore.