Horizon's Gate

Horizon's Gate

29 ratings
Delirium
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File Size
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25.216 MB
25 Dec, 2023 @ 3:55pm
30 Jul @ 5:59am
18 Change Notes ( view )

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Delirium

In 2 collections by Prominence
Prominence Mod Pack
42 items
Prominence Simple Mod Pack (No Classes)
21 items
Description
DELIRIUM
Welcome to Clarion, a lovely port city on the Great Sea! While you’re here, won’t you visit the cafe for some purple porridge? Please purchase a crafting kit to make a new sword weapon type- the twinblade. It strikes in front and behind! Stop by the library to read up on the various new status effects that you may encounter on your adventures. Just pay no heed to the dense fungi burgeoning out of a cave at the southern end of town. I’m sure it’s nothing to worry about.

Delirium is an early to mid-game port, adventure, and weapon type mod. As with all of my mods, it can be seamlessly integrated into an existing save.

Features:
  • New Port City on the southeast side of the Great Sea at 41S, 27W
  • New Large Adventure Zone
  • New Secrets
  • New Weapon Type: Twinblades
  • New Accessories
  • New Permanent Upgrades (new colors of cave flowers)
  • New Enemies
  • New Status Effect: Fatigue, lose MP each round
  • New Status Effect: Delirium, rotate, interrupt, and reposition each round
  • New Status Effect: Madness, strike self and adjacent tiles at the start of each turn


Cross-Mod Support: Twinblades can be crafted from Heartwood, Bloodstone, Gossamer, Xochitl, and Yore. Place this mod below the relevant crafting material mods.

Acknowledgements:


My Other Mods:
Check out my collection!
10 Comments
Prominence  [author] 6 Jan, 2024 @ 2:51pm 
What a nice thing to say, Namworth! Thank you.
Namworth 6 Jan, 2024 @ 11:43am 
I'm just here to comment that I really love your work, Prominence. Currently doing a playthrough using only your mods and they feel rather natural to the base experience. Can't wait to try this new content in the list.
Prominence  [author] 6 Jan, 2024 @ 4:46am 
Thank you!

Son T49, I'll add you as a friend and message you.
Son T49 5 Jan, 2024 @ 11:31pm 
Really enjoying both this mod and the body of your Horizon's Gate work overall! (The vampires are my favorite overall, I know that's not this one though.)

I was wondering if you had posted an FAQ on your creative process, why you are drawn to mod this game, etc. or (if not) if you'd be willing to message me a bit about your process. I'm very early into the process of making a somewhat similar game, and knowing from a modder's perspective what works about this one would be really helpful to make sure I can include those elements.
Bofrab 30 Dec, 2023 @ 4:17pm 
Hmmm...I think I now know what weapon type my Dancer will use...
Boundless Defense 30 Dec, 2023 @ 8:46am 
Ah, neat! Well I'm looking forward to the next mod it's going to be in! :steamthumbsup:
Prominence  [author] 30 Dec, 2023 @ 8:29am 
I tend to make my custom status effects persist after death so that they can interact with the Contagious status effect more readily.

You’ve given me an idea for a new item or buff though.
Boundless Defense 30 Dec, 2023 @ 8:13am 
Thanks for the reply!

And just a note: delirious and fatigue appear to transcend death. A resuscitated unit came back with both statuses - is that intended, please?
Prominence  [author] 29 Dec, 2023 @ 5:02pm 
Thank you, And it started to rain. There are currently only 3 of those special cave flowers available. They're supposed to be rare and powerful, so I made the choice to limit how many the player could find.
Boundless Defense 29 Dec, 2023 @ 4:13pm 
Love the library, definitely a welcome addition! I sincerely hope you keep modding this game even when Kingsvein comes out.

Also, is there a way to get more cave flowers? I found three and I'm greedy. Thank you Prominence!