Transport Fever 2

Transport Fever 2

Smart Top Speed Customizer
Showing 1-8 of 8 entries
Update: 7 Jul, 2024 @ 2:30pm

--1.7 Addresses and handle an assertion failure and ensuring no negative prices in vehicle metadata.
--- Add more robust checks and refinements to handle edge cases and ensure code maintainability, incorporating more comprehensive error handling and best practices

Update: 9 Feb, 2024 @ 6:40am

--1.6 Major crash error addressed for some users, due to problematic caching if "t" is expected to have unique contents that aren't reflected in its address.

Update: 8 Feb, 2024 @ 8:26pm

--1.5 Minor code/performance improvements

Update: 8 Feb, 2024 @ 2:59am

--1.4 Now handles Road, Trams, Air and Water Vehicles.
- Introduce effectively use of caching and trimming for faster access and loading
- Major code/performance improvements

Update: 27 Jan, 2024 @ 3:35pm

--1.3 Handle some cases were wagons (with poor code TF2 modding practices) doesn't takes the correct values from it's multiplier category
- Major code improvements

Update: 15 Jan, 2024 @ 3:14pm

--1.2 Minor code improvements

Update: 15 Jan, 2024 @ 3:09pm

--1.1 Minor code improvements

Update: 31 Dec, 2023 @ 5:14pm