Rivals of Aether

Rivals of Aether

Arcuin
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Update: 21 Feb, 2024 @ 12:42pm

v1.9

Uair endlag increased 12->14
Ustrong endlag increased 12->15

Reverted ice ball back to needed 1 hit to be destroyed

Chain will not break after triggered if you return back inside the field before it snaps

There is now a cooldown before another ice ball can be created indicated with an icon on the hud

Nspecial: Chains will now return to the player faster and more consistently

Utilt startup increased by 1 frame

Update: 21 Feb, 2024 @ 12:36am

v1.8

Bug fixes:

- Parrying ice ball will now destroy it

- Fstrong now has parrystun

- Fixed aerial dspecial hurtbox

- Modified ice ball hit detection for better gamefeel


Gameplay changes:

- Chain break angle changed (55 -> 50)
- Chain break hitstun multiplier changed (0.8 -> 0.85)

- Fspecial chain distance slightly increased

- New aerial dspecial

- Ice ball can now take 1 hit before being shattered

Update: 5 Feb, 2024 @ 3:34pm

v1.7

Gameplay Changes:

Fstrong knockback scaling increased (0.95 -> 1.15)
Dstrong base knockback and scaling increased (7.5 * 0.9 -> 8 * 1)
Ustrong base knockback increased (7.5 -> 8)
Chain pull speed slightly increased
Fspecial and Dspecial can now be used multiple times while midair
Decreased the horizontal speed of ice chunk when it initially comes out of the ground
Increased ice chunk hitpause

Visual Changes:

Slightly altered chain break range sprite
Chain will now shake when close to breaking
Genesis skin updated
New "Torga" alt

Update: 26 Jan, 2024 @ 4:54am

v1.6

Dattack startup no longer decreases hortizontal speed
Tweaked how Ice Chunk interacts with hitboxes to help fix players getting stuck when hitting it
Visual effects will now be played on top of Ice Chunk's sprite instead of under it

Update: 24 Jan, 2024 @ 10:35am

v1.5

Fixed damage rounding issues with his Ice Chunk
Changed Ice Chunk's physics and hitpause when hit
Decreased total health of Chained Ice Chunk
Made it easier to launch yourself with chain
Chain is no longer a polite hitbox and will cause opponents to flinch while grounded, can be nullified by crouch-cancelling
Slightly tweaked chain break radius to better match visuals
Reduced Ice Chunk's ground friction
Slightly changed grounded fspecial angling
Added hitpause and sfx when Ice Chunk is destroyed by opponents
Ice Chunk can no longer be destroyed by projectiles
Added hitstun multipliers to chain attacks and Ice Chunk

Bug fixed where Arcuin could retract chains created by another Arcuin

Update: 20 Jan, 2024 @ 7:04am

v1.4

Update: 20 Jan, 2024 @ 6:56am

v1.3

You can no longer fastfall during Fspecial

A majority of Dattack's endlag can now be cancelled on hit

Update: 20 Jan, 2024 @ 3:20am

v1.3.02

Versions are weird

Update: 20 Jan, 2024 @ 3:18am

v1.3.01

Update: 20 Jan, 2024 @ 3:12am

v1.3.01 Minor Bugfixes

Grounded dspecial will now stop after sliding off of a ledge
Aerial Dspecial fixed chain getting stuck in ground to match changes made to fspecial and uspecial
Dtilt and Ftilt can now be combo'd from Jab again