Counter-Strike 2

Counter-Strike 2

IES Murgi
Showing 1-5 of 5 entries
Update: 29 Jun, 2024 @ 8:15am

[PROPS]
* Fixed some grass on mid and bushes that not touching the ground
* Added a white ladder with security frames on B for T side pushing from ground to 2nd floor

Update: 23 Jun, 2024 @ 8:51am

[MODELS]
* Switched ground wires on B side for white columns of concrete (wallbang on virtual models doesnt work)

[CUBEMAPS]
* For some reason, last update dont have cubemaps and reflections compiled, now dark weapons, smokes and models fixed

[Wingman]
* Working a wingman mode for both sides in a separathly

Update: 10 Mar, 2024 @ 9:45am

[PERFORMANCE]
Fixing framerates drop with:
* Changed all workflow ligths performance, compiler times x5 faster (old timer was 24h of compile).
* Changed and reduced water bubbles, waves, animations effects
* Removed fog for visibility and performance reasons

[VISUALS]
* Switched light environment white to yellow
+ Added new cubemaps for reflections and fixed dark weapons and smokes on ligth opossite sites

[MAP]
* Switched glass type, now glass broken with pieces
* Switched textures from floor, ceiling and more on buildings
+ Added a new overlays
* Moved and added new props and reescaled for block visibility map gameplay
* Switched old fountain on A with different water texture for bomb visibilty if planted In
+ Added a big white lone on B for block visibilty on top corner
* Changed some of clip player block on A
+ Added new trees on middle of the map

[IMAGES WORKSHOP]
* Switched and added new screenshots from actual version of the map inside of the loading map, workshop and artstation

Update: 23 Jan, 2024 @ 11:04pm

Notes
* Added 10 Images when map loading screen, workshop doesnt append it on upload

Update: 23 Jan, 2024 @ 10:31pm

Created IES Murgi.