Left 4 Dead 2

Left 4 Dead 2

Special Hit Marker (Script)
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Update: 17 Feb, 2024 @ 7:13pm

Version 0.7.1 (hotfix):
Fixed ally feedback being defaulted to enabled
Fixed spam in console upon generating feedback

Update: 17 Feb, 2024 @ 8:32am

Version 0.7
Added setting&code for ally hit feedback
Ally hit Particles courtesy of Tempest

Update: 12 Feb, 2024 @ 8:56pm

Tempest's new Particles

Update: 5 Feb, 2024 @ 7:00pm

Fixed a rare error in console, presumably caused by players being hurt by a trigger_hurt entity
Cleaned up some unused files

Update: 5 Feb, 2024 @ 12:46am

Fixed errors in console when a bommer falls to its death
Added setting to generate feedback for Common Infected (may be janky/unstable)
Added setting to use a new on-HUD particle made by Tempest

Update: 1 Feb, 2024 @ 12:58am

fixed incorrect audio playing, now used CoD:MW hitsounds

Update: 31 Jan, 2024 @ 5:02am

Updated addon to use config files (contains fallback library in case subscribed people forgot to check requirements)

Update: 28 Jan, 2024 @ 6:27pm

Increased visibility at long ranges (shoutout to Tempest for the meterial files)

Update: 28 Jan, 2024 @ 5:50am

Fixed errors in console when players take fall damage (I hope)
Updated addoninfo and addonimage for ease of editing and differentiation.

Update: 27 Jan, 2024 @ 7:29pm

fixed shotgun sound bug
bots don't show marker now
added Easter egg setting in the scripts ;)