tModLoader

tModLoader

Reloadable Guns Revitalized
Showing 1-10 of 14 entries
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Update: 11 Apr @ 10:45pm

Version 1.3.9 has been published to Stable tModLoader v2025.2, learn more at the homepage[github.com]

Update: 21 Sep, 2024 @ 3:11pm

Version 1.3.8 has been published to Stable tModLoader v2024.7, learn more at the homepage[github.com]

- Fixed being unable to play the mod in multiplayer.
- Reload Animation config works completely now.

Update: 10 Aug, 2024 @ 12:40am

Version 1.3.7 has been published to Stable tModLoader v2024.6, learn more at the homepage[github.com]

- Fixed new ammo system affecting other ammo types unintentionally.
- Fixed new ammo system messing with rockets launchers.
- Removed chat messages when ejecting shotgun shells.
- Removed M1911 reload category.
- Added Revolver category functionality.
- Added LMG unload animation.
- Added Speed Loader.
- Swapped reload times of Rifle and Sniper Rifle type firearms.
- Added config to turn off reload animation.
- Fixed rocket launchers not providing Firing Moment when finished reloading.
- New ammo system is off by default.
- Overhauled ammo count display at cursour. Added enabling and "less obtrusive" configs.
- Vortex Beater and Celebration MK2 are now blacklisted by default.
- Celebration is now categorized as a rocket launcher by default.
- Fixed being able to instantly reload any weapon by switching.
- Reloading/Unloading can now be interrupted by pressing the reload/unload button again.
- Having the new ammo system enabled now loads the correct number of ammo into a weapon.

Update: 4 Apr, 2024 @ 8:51pm

Version 1.3.6.2 has been published to Stable tModLoader v2024.2, learn more at the homepage[github.com]

- Prevented drawing gun when Terraria Overhaul is enabled.
- Added various Mod.Calls to add a gun to a category and assign an ammo count to a gun. (The latter is not functional atm, but the former works.)
- Added a new custom ammo system for guns, can be toggled in configs.
- Fixed FIring Moment not being applied after reload and immediately shooting after.

Update: 13 Mar, 2024 @ 2:04pm

Version 1.3.6.1 has been published to Stable tModLoader v2024.1, learn more at the homepage[github.com]

- Added a cap for minimum reload time. (Currently 12 ticks, 1/5 of a second.)

Update: 13 Mar, 2024 @ 12:33pm

Version 1.3.6 has been published to Stable tModLoader v2024.1, learn more at the homepage[github.com]

- Added ability to immideately fire after reloading while holding the use button.
- Added ModCall to get the player's reload speed. (Plans to add ModCalls for adding gun types and gun ammo count.)
- Added custom ammo count config and ammo blacklist config. The former lets you customize the ammo count for a gun and the latter lets you disable the mechanic for listed guns.
- Tweaked reload time with reload speed formula, so it provides the proper boost.
- Now uses a ModItem's HoldoutOffset when drawing the reload "animation".

Update: 31 Jan, 2024 @ 11:47am

Version 1.3.5.2 has been published to Stable tModLoader v2023.11, learn more at the homepage[github.com]

- Increased buy price of Spare Ammo to 10 gold from 2 gold

Update: 31 Jan, 2024 @ 11:42am

Version 1.3.5.1 has been published to Stable tModLoader v2023.11, learn more at the homepage[github.com]

- Spare Ammo is now sold by Arms Dealer after defeating Skeletron.

Update: 30 Jan, 2024 @ 3:57pm

Version 1.3.5 has been published to Stable tModLoader v2023.11, learn more at the homepage[github.com]

- Fixed boomstick close sound not playing when finished reloading.
- Added functionality for Unload keybind.
- Added LMG reload sounds.
- Removed changelogs from description and moved to the Change Notes tab.

Update: 29 Jan, 2024 @ 9:43am

Version 1.3.4.2 has been published to Stable tModLoader v2023.11, learn more at the homepage[github.com]

- Fixed mod being unable to load with certain mods.