Arma 3
Solar Auxilia
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Update: 11 May @ 8:31am

Changed lasgun particles
Minor sound adjustments

Update: 9 Sep, 2024 @ 8:20pm

Removed Rotary canon animations cause its a separate system now
Fixed that Dark Volkite does not have idle sounds and emmision

Update: 7 Jun, 2024 @ 11:46am

Fixed weapon icons
Added flamethrower
Added blood pact gear special for Moskoni

Update: 24 Feb, 2024 @ 6:37pm

Fixed that new units do not show up in zeus

Update: 24 Feb, 2024 @ 5:43pm

Added:
3 New Cohorts (1 loyalist, 2 traitorous), 255th Calth High Guard, 1667th Chemos and 8th Prosperine Spireguard
Bayonet for Las-Rifles
Dark variants for all range weapons

Adjusted:
Las Rifle aiming and dispertia, it should be very accurate now without any spread

Update: 28 Jan, 2024 @ 11:52am

Fixed some error messages that appear whenever unit is killed with flashlight on

Update: 27 Jan, 2024 @ 5:22pm

Added variations of the two standart backpacks with LR (for TFAR), so squad leads can have LR and not use the entire VOX backpack.
The rig on uniforms and vests was changed a little bit, but its still require more work.

Update: 27 Jan, 2024 @ 10:43am

Fixed compatibility with Alternative Running

Update: 27 Jan, 2024 @ 5:12am

Fixed an error when ace will make Volkite and Melta shoot left or right instead of straight
Fixed materials on squad banners
Changed dispersion on Melta and Volkite making them slightly more accurate

Update: 26 Jan, 2024 @ 4:07pm