Left 4 Dead 2

Left 4 Dead 2

The Arrival
Showing 11-20 of 23 entries
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Update: 26 Oct, 2024 @ 9:56pm

*********************************************
** Release Notes - 10/22/2024 (vpk 10)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (Verus)
- none



1. Arrival
_____________________________________________

* none


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* Updated checkpoint Saferoom


4. Bridge
_____________________________________________

* removed extra brushes
* removed a few static models
* updated bridge event
* updated nav_mesh
* updated lighting


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* none

Update: 10 Mar, 2024 @ 2:16pm

*********************************************
** Release Notes - 03/11/2024 (vpk 9)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (Verus)
? Verus Update only



1. Arrival
_____________________________________________

* Added extra ladders
* updated intro


2. Riverside
_____________________________________________

* added extra ladders



3. Backalley
_____________________________________________

* none


4. Bridge
_____________________________________________

* none


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* updated finale script

Update: 8 Mar, 2024 @ 1:23pm

*********************************************
** Release Notes - 03/20/2024 (vpk 8)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (Verus)
? updated addon text files



1. Arrival
_____________________________________________

* Added Versus ladders


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* none


4. Bridge
_____________________________________________

* none


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* updated finale script

Update: 4 Mar, 2024 @ 7:28pm

*********************************************
** Release Notes - 03/11/2024 (vpk 7)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
? optimized maps for fps



1. Arrival
_____________________________________________

* update sewer event
* update sewer brushes
* update sewer func_details
* update sewer textures


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* checkpoint items spawn


4. Bridge
_____________________________________________

* saferoom items spawn


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* none

Update: 1 Mar, 2024 @ 12:16pm

*********************************************
** Release Notes - 03/01/2024 (vpk 6)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
? none



1. Arrival
_____________________________________________

* none


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* none


4. Bridge
_____________________________________________

* none


5. Plant
_____________________________________________

* removed door glitch



6. Station
_____________________________________________

* none





Update: 1 Mar, 2024 @ 11:11am

*********************************************
** Release Notes - 03/01/2024 (vpk 5)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
? none



1. Arrival
_____________________________________________

* none


2. Riverside
_____________________________________________

* fixed changelevel



3. Backalley
_____________________________________________

* fixed changelevel


4. Bridge
_____________________________________________

* none


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* none

Update: 29 Feb, 2024 @ 6:54pm

*********************************************
** Release Notes - 02/29/2024 (vpk 4)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
? none



1. Arrival
_____________________________________________

* updated train intro


2. Riverside
_____________________________________________

* pending subway changes



3. Backalley
_____________________________________________

* none


4. Bridge
_____________________________________________

* none


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* removed invisable brush by heliocopter landing pad.

Update: 26 Feb, 2024 @ 6:02pm

*********************************************
** Release Notes - 02/21/2024 (vpk 3)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
? none



1. Arrival
_____________________________________________

* updated train intro


2. Riverside
_____________________________________________

* added ash feature



3. Backalley
_____________________________________________

* added ammo pile in checkpoint


4. Bridge
_____________________________________________

* added ammo pile in saferoom
* updated missing navmesh at end of bridge


5. Plant
_____________________________________________

* Fixed door to empty room
* added extra fog



6. Station
_____________________________________________

* updated survivor dialog
* updated Finale heliocopter event




Update: 22 Feb, 2024 @ 8:57pm

*********************************************
** Release Notes - 02/21/2024 (vpk 2)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
- Updated Loading_screen_wideview
- Updated finale outrotitle_image
- Pending map 6 l4d1 dialog



1. Arrival
_____________________________________________

* added extra lighting
* added directional arrows


2. Riverside
_____________________________________________

* Update Van Event
* Update Subway train to auto trigger



3. Backalley
_____________________________________________

* fixed checkpoint room


4. Bridge
_____________________________________________

* fixed checkpoint room
* fixed zombie wanders


5. Plant
_____________________________________________

* added direction hint
* added no entry
* fixed saferoom item spawn



6. Station
_____________________________________________

* nav mesh
* updated textures
* added survivor dialog

Update: 20 Feb, 2024 @ 8:43pm

Beta Test 4 is now available before release -13thankhs