Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: 26 Mar @ 1:23pm

- Added "Force Reload" button in terminal

Update: 25 Mar @ 3:32pm

- UI Rework and clarifications

Update: 18 Mar @ 6:57am

- Fixed bug with AI blocks that are turned off interfering with players commanding weapons to fire
- Fixed additional localization text

Update: 16 Mar @ 9:12pm

Update: 16 Mar @ 8:06pm

- Fixed WC so it can work with a local copy and steam offline
- Added server-level option to disable HUD painter
- Made burst delay time setting in terminal more dynamic, max value is based on the greater of reload time * 3 or 600 ticks

Update: 16 Feb @ 8:37pm

- Clarified "Tracking" control labels, added "Ships" option to filter targeting down to ships only

Update: 10 Feb @ 5:39pm

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)

Update: 23 Jan @ 9:00am

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Update: 15 Jan @ 12:48pm

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin

Update: 14 Jan @ 2:32pm

- Added new optional variable to set a minimum speed even if drag is used