Dominions 6

Dominions 6

The Forgotten Realms - Total Conversion Mod
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Update: 24 Feb, 2024 @ 8:28am

Version 0.90 OP
Still a lot of balancing to do, but this update will fix a big problem - custom poptype recruitment in the underdark.
Several other small balance fixes and these will continue to come every few days, so keep refreshing your subs!

Update: 23 Feb, 2024 @ 6:57pm

Fixed two broken sites.

Update: 23 Feb, 2024 @ 6:42pm

0.90o

Some strange behaviors being reported with the new spells, including a crash. Removing until further testing can be done and verified stable.

Update: 22 Feb, 2024 @ 10:25pm

Further tweaks to Menzoberranzan.

Update: 22 Feb, 2024 @ 9:54pm

Version 0.90n

Big update to Menzoberranzan and a huge thanks to Bludwig for his help.
Also made a few unit fixes, halfling slingers being an important one.

Update: 21 Feb, 2024 @ 11:03pm

Version 0.90m

A lot of magic updates in this patch and a couple of unit fixes.

Thanks for the continued feedback and bug reports.

Update: 21 Feb, 2024 @ 12:34am

Verion 0.90l

Added taxcollector to Myconid Circle Leaders and Sovereigns
Gave air magic to Kiaransalee's high priestesses

Update: 21 Feb, 2024 @ 12:11am

Version 0.90k

Biggest addition is the new nation of Maerimydra, the drow city that lies beneath the Dalelands and is featured in the campaign adventure path City of the Spider Queen by James Wyatt. Many new units, magic sites, and independent defenders lie in store.

Bugfixes are many and small. Biggest ticket item is the Archons who should now have their proper weapon loadout.

Update: 20 Feb, 2024 @ 6:30am

Version 0.90j

Various improvements to some magic sites with incorrect monster entries.

Update: 19 Feb, 2024 @ 8:42pm

Version 0.90i

More small bug fixes.
Items should have the proper construction research requirement now.
Waterdhavian Griffon Riders now have a max recruitment of 4 per turn.