The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Rep] Sacred Dreams Act I
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Update: 6 Dec, 2024 @ 8:51am

Update: 6 Dec, 2024 @ 7:20am

Some minor compatibility fixes related to Rep+

Update: 30 Jul, 2024 @ 12:00pm

-Fixed an issue when sleepy beggar could still be interactable after being bombed
-Fixed Tiny Horn's EID description displaying wrong language

Update: 6 Jul, 2024 @ 5:23am

Update: 6 Jul, 2024 @ 4:56am

-Fixed several issues regaring Sand Pouch and other related mechanics being used by characters aside from the Dream Guard;
-Sleepy beggar no longer can remove consumable items from the player's inventory.

Update: 2 Jul, 2024 @ 4:18am

The Dream Guard no longer spawns at the center of the room in Greed Mode if there's an ability offering available

Update: 1 Jul, 2024 @ 2:56pm

I forgor to change the mod's version displayed in console
And yes, that's the only change of this patch
Laugh at me

Update: 1 Jul, 2024 @ 2:52pm

Changes:
-"Pretty-Pocket Pack" and "Fresh Start" no longer require you to have an empty slot in order to collect. (You can now freely pick them up even with full inventory);
-You can now either spend "Coupon!!!" to get an ability by selecting the slot that contains it or spend a point by simply selecting any other slot. If you didn't select any slot and you inventory isn't full, you will automatically spend your coupon;
-If the ability offering doesn't have any free abilities and you don't have any points - the whole offering will despawn;
-The Pouch, thrown by "Pouch Toss" now leaves a sand trail while in the air if the player has "Fairy Trail".
Bugfixes:
-Fixed an issue that prevented the player from using "Coupon!!!" with 0 points.

Update: 27 Jun, 2024 @ 5:34am

-Fixed some typos in EID descriptions;
-Fixed an issue that prevented certain achievements from unlocking;

Update: 26 Jun, 2024 @ 3:00pm

Patch 1.2.0.0:

Every book has a beginning.
This update marks the first act of Sacred Dreams as a finished one.
Stay tuned for the future major updates!

---------------------------------[ADDITIONS]---------------------------------
11 new Sand Pouch abilities for the Dream Guard:
[STURDY STRIKE]
-Every third Sand Pouch attack will be performed twice in a short succession;

[MAGIC MiSSILE]
-Gives your Sand Pouch a unique chargeable attack;
-Double tap a shooting button to fire a homing missile that will target enemies and deal critical damage if they are affected by somnolence;
-This ability recharges seperately from Sand Pouch.
-Hits bosses 5 times before changing target;
-The amount of hits is doubled for champions;

[CARELESS CAROUSEL]
-Replaces your melee pouch swing to a spin attack that deals damage while active;

[OUTBURST]
-Dealing damage to enemies with somnolence will spawn a homing soul that targets enemies;
-These souls apply a short version of somnolence and deal some damage on impact;

[CLOGGY CONVOLUTION]
-Normal enemies will no longer get immunity to somnolence when it expires;
-Decreases somnolence immunity for bosses by 75%;

[HOURGLASS HASTE]
-Increases all incoming sand meter replenishment by 75%;

[SOMNAMBULA]
-A following familliar that will target a nearby enemies and start floating above them until they're dead;
-Increases damage dealt with somnolence to a targeted enemy by 35%;
-Can fall alseep if you wait long enough (very eepy);

[PRETTY-POCKET PACK]
-Free to collect!;
-Spawns a set of unique low-tier power-ups and disappears form your inventory afterwards;
-Can be collected only once per run;

(Low-tier power-ups:)
[BEDTIME BUNDLE]
-Free to collect!;
-The ability offerings at the beggining of he floor will now contain 4 abilities instead of 3;

[COUPON!!!]
-Free to collect!;
-Allows you to get 1 ability from the offering for free and disappears form your inventory afterwards;

[FRESH START]
-Free to collect!;
-Removes all your abilities and gives you 1 point for each and disappears form your inventory afterwards;
-Spawns an ability offering after picking up, allowing you to choose again;
-Doesn't affect the amount of slots you got from the Somnoleptic Shrine;

A new active items;
[DREAMER'S SCROLLER]
-Gives you a consumable item "Dreamer's orb" that grants you 3-4 sandy familiars and can give you a random item from the following list:
-3 coins;
-Half a soul heart;
-A random card;
-A random trinket;
---------------------------------[CHANGES]---------------------------------
[THE DREAM GUARD]
-The Dream Guard's Sand Meter no longer goes up to 100% opacity when there's enemies in the room;
-The Sand Pouch's EID description now also shows the description of the selected ability;

[SANDPLOSION]
-The opacity of sandplosion now smoothly comes from 45% up to 100%;

[POUCH TOSS]
-No longer collides with obstacles;
-No longer functions as a tear entity;
-Updated visuals;

[SOMNOLEPTIC CHARGE]
-Now also allows your Sand Pouch to store 1 additional charge layer (the Battery effect);
-The second charge layer is not affected by the charge boost and replenishes 2 times slower than the regular one;

[FAIRY TRAIL]
-Now deals damage to flying enemies (dont ask how);
-Slowed min. and max. damage rate by 150% and 100%

[SANDY]
-No longer collides with projectiles;
-Decreased the chance of spawning from normal enemies (from 50% to 25%);
-Decreased the duration of somnolence applied on death

[DREAM WARRIOR]
-REWORKED;
-No longer grants a flat damage increase to enemies with somnolence;
-Now increases your damage dealt with somnolence by 5% for every enemy killed with this effect (max 50%);
-The damage bonus disappears when you leave the room;

[SAND POUCH]
-The Sand Pouch now plays a special sound when recharged (Like any other active item do);
-Now deals a little bit damage and knockback with the bag itself, the same way Cain's Crafting Bag does;
-No longer shoots automatically when the player's under the kidney stone's effect

[FLARING CANDLE]
-Removed from the beggar's item pool;

[OTHER]
-Added russian support for EID;
-Improved compatability with the Encyclopedia mod;
-Added EraseCustomModData.bat file that erases all of mod's custom data from your save files;
(Since this update changed a little some of the achievements, its better to run this file atleast once as a safety percaution before playing the mod, so that the old and unused data variables could be deleted);
-Somnossences spawned from cheat commands command no longer require you to have points in order to pick them up;
-Updated some of the Somnossences' Icons;
-Updated visuals for some of the Somnossences;
-Fixes some minor visual inconsistencies;

---------------------------------[FIXES]---------------------------------
-Fixed an issue with Sleepy Beggar, Dad's Gramophone and other stuff with MC_PRE_PLAYER_COLLISION callback (Thanks, Connor TT_TT)
-Fixed an issue with Battery and Sand Pouch when Sand Pouch recharged both charge layers upon clearing a room (It's not suppose to synergize with ANY battery items;
-Fixed an issue when the Dream Guard's sand attacks dealt damage to friendly enemies and could be interrupted by them;
-Fixed a lot of issues with the Pouch Toss ability;
-Fixed an issue when Sand Pouch's recharge speed modificators didn't properly update when removing or swapping abilities;
-Fixed an issue with EID descriptions display if the player has a found soul trinket;
-Some minor bug fixes;

That's all for this patch
Stay tuned for the future updates :)