Age of Wonders 4

Age of Wonders 4

Fire Emblem Music
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Update: 1 Dec, 2024 @ 8:54pm

Version 4.0

This update adds 47 new music tracks (including 21 from Fire Emblem Warriors: Three Hopes), removes 3 music tracks, and fixes / adjusts tags of strategic tracks for a more immersive experience.

Playlist link has been replaced by a SoundCloud version, due to videos on Youtube being delisted or deleted.
It can be found here: https://soundcloud.com/komogi-nanuta/sets/fire-emblem-music-aow4-mod

Full patch notes can be found below!


Additions:

FIRE EMBLEM WARRIORS: THREE HOPES

Strategic:
  • Azure Gleam Camp (Part I) [Embers] -- At War + Middle Game
  • Azure Gleam Camp (Part II) [Embers] -- At War + Late Game
  • Bad Omen -- Evil + At War + Not Early Game
  • Colorless Wind -- Not Evil + Not Early Game
  • Scarlet Blaze Camp (Part I) [Embers] -- Not Evil + At War + Middle Game
  • Scarlet Blaze Camp (Part II) [Embers] -- Not Evil + At War + Late Game
  • Silent Passion -- Not Early Game
  • Soliloquy -- Not Evil + Not Early Game
  • Strong Will -- At War + Middle Game

Tactical:
  • Between Heaven and Earth [Embers]
  • Chasing Daybreak [Embers]
  • Darkness [Embers + Inferno] -- Mixed by Yours Truly~
  • Fodlan Winds [Embers]
  • Golden Wildfire Camp (Part I + II) -- Mixed by Yours Truly~
  • I Swear by My Sword [Embers]
  • In a Foreign Land [Embers]
  • Melody of Clarity (Part I + II) [Embers] -- Mixed by Yours Truly~
  • Tearing Through Heaven [Embers]
  • Tempest of Seasons [Embers]
  • The Apex of the World (Part I + II) [Embers] -- Mixed by Yours Truly~
  • The Long Road [Embers]

FIRE EMBLEM: ENGAGE

Strategic:
  • A Warrior's Pride -- At War + Not Late Game
  • Burned Earth of Gradlon -- Evil + Not At War + Not Late Game, Umbral
  • Dark Shadows -- Evil + At War + Early Game, Umbral
  • Final Farewell -- At War + Late Game
  • Full Bloom in the Breeze -- Not Evil + At War + Late Game
  • Unshaken Royal Confidence -- At War + Late Game

Tactical:
  • Faraway, Eternal Holy Land
  • Looming Battle

FIRE EMBLEM: THREE HOUSES

Strategic:
  • Beneath the Banner -- Good + At War + Late Game
  • Still Horizon -- Not Evil + Not at War + Not Early Game
  • Three Crowns -- At War + Not Early Game

Tactical:
  • A Funeral of Flowers (Rain)
  • A Star in the Morning Sky

FIRE EMBLEM ECHOES: SHADOWS OF VALENTIA

Strategic:
  • March -- Good + At War
  • Serenity -- Not Evil + Not At War + Not Late Game
  • The Afterglow Fades -- At War + Late Game

Tactical:
  • With Mila's Divine Protection

FIRES EMBLEM: FATES

Strategic:
  • Coming Demise -- Evil + Not Early Game
  • Homesick (Light) -- Not At War + Early Game
  • Far Away (Calm) -- Evil + Late Game
  • Justice RIP (Calm) -- At War + Middle Game
  • Lingering Clouds -- At War + Early Game
  • Oblivescence -- Evil + Not At War + Not Late Game, Umbral
  • True Form of Evil -- Evil + Not At War + Not Late Game, Umbral

Tactical:
  • No Justice (Fire)
  • Resolve (Light)

FIRE EMBLEM: AWAKENING
  • World Map -- Not Evil + Not At War + Middle Game


Removals:

FIRE EMBLEM: ENGAGE
  • Full Bloom in the Breeze (Blossom)

FIRE EMBLEM: FATES
  • Past Below
  • Time of Retribution


Adjustments:

FIRE EMBLEM: ENGAGE
  • A Fight For Peace -- Not Evil + At War --> Not Evil + At War + Not Late Game
  • A Pact for Piety -- At War --> At War + Middle Game
  • Bloom in the Breeze -- Not Evil + At War --> Not Evil + At War + Middle Game
  • Brodia Kingdom of Might -- Not Good + Not at War + Not Late Game --> Not Good + Not at War + Early Game
  • Conferring -- Not Evil + At War --> Not Evil + At War + Early Game
  • Firene, Kingdom of Abundance -- Not Evil + Not At War --> Not Evil + Not At War + Middle Game
  • Mighty Governance -- Not Evil + At War + Not Late Game --> Not Evil + At War + Early Game
  • Royal Confidence -- Not Evil + At War + Late Game --> At War + Middle Game
  • Stalwart Preparations -- At War --> At War + Not Early Game
  • Weapons Unleashed -- Not Evil + At War --> Not Evil + At War + Middle Game

FIRE EMBLEM: THREE HOUSES
  • Beyond the Crossroads -- At War --> At War + Middle Game
  • The Forgotten -- Not Evil + Not Early Game + Not at War --> Not Evil + Late Game + Not at War
  • The Leader's Path -- Not Good + At War + Not Early Game --> Not Good + At War + Not Early Game

FIRE EMBLEM ECHOES: SHADOWS OF VALENTIA
  • Dayspring -- Not Evil + At War --> Not Evil + At War + Not Late Game
  • Preparations Pilgrimmage -- Good + At War + Early Game --> Good + At War + Middle Game
  • With Pride in Your Heart -- Good + Not Early Game --> Good + Middle Game

FIRE EMBLEM: FATES
  • A Dark Fall (Calm) -- At War + Not Early Game --> At War + Late Game
  • Alight (Calm) -- At War + Late Game --> Not Evil + At War + Late Game
  • Dance in the Dark -- Good + Not At War + Not Early Game --> Good + Not At War + Late Game
  • Destiny, Help Us -- At War --> At War + Middle Game
  • Dusk Falls (Calm) -- Not Early Game --> Good + Middle Game
  • Guest of Light -- Not Evil + At War + Not Late Game --> Not Evil + At War + Middle Game
  • No Justice (Calm) -- At War + Middle Game --> Not Evil + At War + Middle Game
  • Paradise (Dark) -- Not At War + Early Game --> Not Evil + Not At War + Early Game
  • Pray to the Dark -- Not at War + Not Early Game --> Not Evil + Not at War + Middle Game
  • Alight (Calm) ---> Moved to Tactical Track
  • Dark Wastes (Calm) --> Moved to Tactical Track
  • Dusk Falls (Calm) ---> Moved to Tactical Track
  • Resolve (Dark) --> Moved to Tactical Track

FIRE EMBLEM: AWAKENING
  • Destiny -- At War ---> At War + Middle Game
  • “Don’t speak her name!” -- Not Evil + At War + Late Game ---> At War + Late Game
  • “Here we are! The Shepherd’s garrison.” -- Not Evil + At War --> Not Evil + At War + Not Early Game
  • “Negotiation’s not my strong suit…” -- At War ---> At War + Not Late Game
  • Storm Clouds -- Not Good + At War ---> Not Good + At War + Not Late Game
  • Storm Clouds (Ablaze) -- At War + Late Game ---> Not Good + At War + Late Game

Update: 9 Apr, 2024 @ 10:14am

Version 3.2.4:

Increments the build number for the Wolf 1.4 Update!

Update: 6 Apr, 2024 @ 12:10pm

Version 3.2.3:

Increments the build number for the Wolf 1.3 Update!

Update: 13 Mar, 2024 @ 10:23am

Version 3.2.2:

Increments the build number for the Wolf 1.2 Update!

Update: 11 Mar, 2024 @ 3:34pm

Version 3.2.1:

Small update that adds Apex of the World (Rain) from Fire Emblem: Three Houses back into the mod!
(Turns out there is some minor lyrical singing in Trials of Fortitude II from the Empire and Ashes soundtrack, so Apex of the World (Rain) still fits the music of AoW4! Thanks for pointing that out arca_bibliophile!)

Update: 10 Mar, 2024 @ 8:08pm

Version 3.2

Adjusts audio levels of all tracks to be the same volume as the base game tracks. Modded tracks should no longer sound softer than the base game music!
(Thanks for reporting the issue Guilu and That Human!)

Removed Apex of the World (Rain) from Fire Emblem: Three Houses, due to it featuring singing with lyrics.

Update: 27 Feb, 2024 @ 7:15pm

Version 3.1.1

Increased build number for the Primal Fury DLC / Wolf Update!

Update: 24 Feb, 2024 @ 9:11pm

Version 3.1

Twilight of Gods and God Shattering Star (Rain) have been removed after some feedback.

All tracks have been added to appropriate Mixer Groups, meaning they can now be controlled by the ingame music volume slider! (Thanks for reporting the issue Reks_Hayabusa!)

All tracks have also been compressed, reducing mod size by roughly 50%.

Update: 23 Feb, 2024 @ 11:43pm

Version 3.0

21 new tracks from Fire Emblem: Fates, 1 new track from Fire Emblem Echoes: Shadows of Valentia, and 5 new tracks from Fire Emblem: Awakening have been added! One track has been moved from Tactical to Strategic and another track has its conditionals changed.

Have fun listening to all of the new music! :D

The complete tracklist can be found here: https://docs.google.com/document/d/1WwGz6T1bRG8_SRtHVNJq9ZLn3fDYRZMjaCflLGv9Afg/edit?usp=sharing


Fire Emblem Engage

Changes:

  • Brodia, Kingdom of Might no longer plays in the Late Game


Fire Emblem: Fates

Additions:

Strategic:
  • A Dark Fall (At War, Not Early Game)
  • Alight (At War, Late Game)
  • Dance in the Dark (Good, Not At War, Not Early Game)
  • Dark Wastes (At War, Not Early Game)
  • Destiny, Help Us (At War)
  • Dim Moonlight (At War, Early Game)
  • Dusk Falls (Not Early Game)
  • Guest of Light (Not Evil, At War, Not Late Game)
  • Homesick (Dark) (Not At War, Early Game)
  • No Justice (At War, Middle Game)
  • Paradise (Dark) Not At War, Early Game)
  • Past Below (Not At War, Late Game)
  • Pray to the Dark (Not at War, Not Early Game)
  • Resolve (Dark) (Not Evil, At War, Middle Game)
  • Road Taken (Not Evil, Not at War, Late Game)
  • Those Who Visit (At War, Middle Game)
  • Time of Retribution (Not Good, At War, Not Late Game)

Tactical:
  • Alight (Storm)
  • Dark Wastes (Fire)
  • Dusk Falls (Fire)
  • Far Dawn (Storm)


Fire Emblem Echoes: Shadows of Valentia

Additions:

Tactical:
  • Twilight of Gods

Changes:
  • Preparations Pilgrimge has been moved from Tactical to Strategic, with the Conditions of Good, At War, Not Late Game


Fire Emblem: Awakening

Additions:

Strategic:
  • "Don't speak her name!" (Not Evil, At War, Late Game)
  • Storm Clouds (Ablaze) (At War, Late Game)
  • "Oh, it's not so bad, Lissa. Just a healthy little stroll!" (Not Evil, Not At War, Middle Game)
  • "The life force here shall renew me!" (Evil, At War, Not Late Game)
  • "You have power… like mine." (Not Evil, Not at War, Not Early Game)

Update: 21 Feb, 2024 @ 8:37pm

Version 2.1.1

Hotfix that changes the conditional of A Pact for Piety to be what is expected from Version 2.0.