Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

SS Bots: Dizellfest's Survival Bunker (Survival Mappack) {Ver.0.6}
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Update: 17 May, 2024 @ 2:15am

0.6 ASTRAL DUNES UPDATE
-Removed Gamma Post Process
-Added new map SV_AstralDunes
-Changed regular Health Pick Ups to Heart Pickups (Helpful for those who do not wish to compete with bots in God Mode)

Update: 29 Feb, 2024 @ 2:33pm

0.5 Navigation Indication for Death Loop Map
-Added arrows that tell the player on how to properly loop around the tower. (Helpful when bots no longer lead the way)

Update: 29 Feb, 2024 @ 12:11pm

0.4 Death Loop Fix [VISIBILITY SET TO PUBLIC]
-Ensured that all buildings have doors to prevent player accidentally triggering the Killer Entity.

Update: 29 Feb, 2024 @ 12:03pm

0.4 Extra Fixes
-In SV_Castle Trouble added the Cannon spawner whenever player hits 1hour mark.
-SV_Death Loop. Changed the coloration of the grass to not be with one tense coloration
-SV_Death Loop. Covered the area with doors to prevent player from going out of the map

Update: 29 Feb, 2024 @ 9:37am

0.3 SV_CastleTrouble Adjustments, Fixes
-Added a fake nav barrier for the enemies to prevent them going into the wall head on.
-Added new event on 1 hour time mark. (Repeats All In till there are no more cores left. You've been doing good far too long
-Added floor BFE Materials (Which means footstep sounds)
-Made the vegetation static which makes some trees fall down upon strong impact

Update: 28 Feb, 2024 @ 12:34pm

0.2 Slight Lightning Changes
-Adjusted Post Processing for Courtyard Brawl and Bloody Babylon Death Loop

Update: 28 Feb, 2024 @ 11:36am

0.1 Testing Phase