Project Zomboid

Project Zomboid

PALSJ's Poofs - Curly & Afro Hairstyles [B41]
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Update: 6 Jun @ 6:35pm

In This Update... (June 2025)
  • Added Storm, Storm (Tied), and Storm (Short)
  • Hat support WIP. You know the drill.
  • Changed the "attached" state of hairs to more accurately reflect whether or not they are actually "attached" (aka 'tied.'). Any loc'd or braided styles are considered 'tied' while any natural styles are not, unless they like. Literally are. Anyway--I'm gonna live my hair braiding RP dreams. You should too!

Update: 23 May @ 11:58pm

In This Update... (May 2025)
  • Added Shanti (Locs) and Shanti (Braids)
  • Updated Braided Bun. More detail, same polys!
  • BOTH of these hairs are, for whatever reason, borked in the hat support department. Know that I am working on it.

Update: 16 Mar @ 6:18am

In This Update... (March 2025)
  • Took some of Lucian and Lucian (Tied)'s locs out back because they no longer aligned with the vision of the hairstyle
  • Added Beck and Beck (Tied)--A shorter "bob" of locs and a cute loose bun/ponytail that's honestly way too long to correspond to the original hairstyle but this is MY mod so it's MY rules >:(
  • Some lil weight paint updates. Some hairs should feel less "stiff".

Update: 13 Mar @ 9:02am

In This Update... (March 2025)
  • FINALLY fixed transparency issues with Lucian and Lucian (Tied). Also just kinda gave them a lil update.
  • Same for Senna.
  • Fixed a texture issue on Braided Bun......maybe. Dunno if anyone but me even noticed this one.
  • Lowered the bun a bit on Messy Curly Bun. She thought a little too highly of herself.
  • Messy Curly Bun, Lucian, Lucian Tied, Rico, and Senna now have improved hat support for the male and female models. I do not promise perfection. Senna in particular was a nightmare so pls deal. Thx.

Update: 19 Jun, 2024 @ 5:17pm

- Fixed hairs to all be tieable. Whoops!

Update: 19 Jun, 2024 @ 12:36am

-FIVE new hairstyles--Killmonger, Loose Short Braids, Messy Curly Bun, Curly Ponytail, and Braided Bun!
-Various mild optimizations of past hairstyles


Known Bugs & Upcoming Fixes
- Clipping occurs with some hairstyles due to a lack of hat support--I'm working on it, I promise! Patience is always appreciated while I figure this out <3
- Lucian and Lucian (Tied) will be redone to better reflect my current skill level (I still ain't happy with this one)
- Research is going into curl technology for the long curly hairstyle of my dreams... (Two more hairstyles WIP)

Update: 6 May, 2024 @ 2:35pm

Changed all hairstyles to be tieable so they are accessible during normal gameplay. This issue is vanilla--Regardless of how I code it, some hairstyles may not be accessible via cutting/tying actions, so this is a workaround.

Update: 30 Mar, 2024 @ 3:50am

Fixed a bug with the male version of OTS.

Update: 27 Mar, 2024 @ 7:28pm

Fixed lengths and tie-able designation of Rico and OTS. Thanks Olive!

Update: 27 Mar, 2024 @ 9:57am

In This Update... (April 2024)
  • Lucian, Lucian (Tied) and Senna have been updated to be more in-line with my current skill level and the hairstyles they're meant to represent. They should be more optimized and prior bugs should have been fixed with this update. As always, please let me know if you notice otherwise.
  • Related, Lucian and Lucian (Tied) have updated/remapped textures and should look much better in game!
  • Amanda and Clementine have been updated/optimized--Half the polygons for virtually the same hairstyle. Yay!
  • PALS is floofier--but only for the female model
  • Added Rico and OTS (Name TBD)
  • New poster and icon in the in-game mod menu--Also added a second poster listing the hairstyles offered by this mod.
  • Male hat hairstyle (filename "Baldish"--not selectable in game) was bugged--should be fixed now!