Horizon's Gate

Horizon's Gate

Gravekeeper
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Update: 8 Nov, 2024 @ 4:41pm

Increased Skeleton Mage's Detonate Dead damage.
Adjusted Skeleton Mage's Detonate Dead tooltip to indicate that it scales with Ruin skill.

Added a health sacrifice cap to Empty the Crypts and Blood of the Master. If a character has greater than 125 maximum HP, the HP to be sacrificed will be treated as though the maximum HP was 125. This is not currently reflected in the tooltips.

Update: 6 Nov, 2024 @ 11:30am

More Tooltip cleanup and adjustments to allow icons to be displayed in some of the higher-ranked abilities.

Added a bonus feature to One Foot in the Grave at Rank 4. If the Reaper kills its target, it heals all allies within 10 tiles for 10% of the overkill amount.

Update: 6 Nov, 2024 @ 11:29am

Fixed a bug where the death of a Gravekeeper was using their own health pool to kill off their minions, unintentionally leaving certain beefy minions alive in some scenarios.

Update: 4 Nov, 2024 @ 10:41pm

Quick update to add compatibility for Elite Passives from the Unbury the Bones classes.

Update: 4 Nov, 2024 @ 10:39am

Updated Necronomicon mechanic to be Ruin damage, allowing for some cool synergies.

Cleaned up Soul Pact's tooltip slightly.

Changed the Detonate Dead ability to be Fire element and increased the Range by 1.

Increased Soul Pact's Skeleton Mage's HP.
Lowered Soul Pact's Skeleton Mage and Foul Liturgy's Abomination's TTA, and granted them some TTA on the initial summon (This is a buff).

Foul Liturgy's Abomination's Feast of Death ability buffed to increase a multitude of stats upon use (stacking up to 15 times).
Foul Liturgy's Abomination summon changed to immediately allow the use of the sacrificed minions' abilities.

The Reaper from One Foot in the Grave is now more likely to actually attack the target.
Additionally, if the target is killed by the Reaper it will grant an additional Soul.

Update: 3 Nov, 2024 @ 2:52pm

Updated Soul Pact's Tier 4 Mausoleum summon:
Summons a random assortment of Spirits. Spirits have high PhysDef and PhysEva and will eventually dissipate once their MP reaches 0, or when the Mausoleum is destroyed.

Updated Necronomicon mechanics:
On turn start, grants a 33% chance to devour 33% of the wearer's maximum HP on the next turn start.

Updated enemy resurrections to cap at either 3 resurrections, or 5 resurrections for Skeletons and Zombies, respectively. This avoids rare occurrences of incredibly annoying and seemingly endless resurrection cycles.

Potential bug-fix on summoned entity deaths when the corpse would stay present in situations where an attack that pushed also killed the skeleton.

Update: 22 Oct, 2024 @ 10:48pm

Quick update to One Foot in the Grave mechanics to ensure the summoned Reaper is buffed consistently.

Update: 25 Aug, 2024 @ 10:41pm

Not entirely complete, but pushed a fix per Trobs finding a crash error.

Included Skeleton death crash fix.
Adjusted enemy difficulty (Upwards).
First balance pass on minions; when spawning Skeletons, the summoner will have a higher priority in being targeted by enemies.
Expanded Port Barrow to include a Shipwright and Merchant.

Update: 9 Aug, 2024 @ 4:59pm

Fixed a SpawnData crash and made a few additional tweaks to SpawnData
Adjusted Empty the Crypts summon tile requirements
Adjusted exp unlock requirements

Included Vowsworn's Samurai class in Elite Passive overrides

Update: 27 Jun, 2024 @ 5:01pm

Potentially fixed enemy Zombie spawn crash

Swapped Minion abilities around to create synergy for Rot debuff:
Removed Bone Shards from Abomination
Gave Skeleton Archers Bone Shards (multi-target ranged attack that applies some Rot)
Gave Abomination Fetid Consumption in place of Bone Shards (Frontal cone spell that consumes Rot stacks on targets for damage and self-healing)

Changed Abomination and Skeleton Archer Bone Spear (Now deals damage in a straight line and consumes Rot stacks to cause a small explosion centered on the struck targets)

Changed Abomination and Skeleton Knight Gravestrike (Now cleaves and applies Rot, followed by a charged-up single target attack that consumes multiple Rot stacks for additional damage)

Minor Tooltip cleanup