Necesse

Necesse

Ranged Arsenal (killed by steam)
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Update: 10 Aug, 2024 @ 11:58pm

Bytebuddy debug (rolled back)

Update: 10 Aug, 2024 @ 11:57pm

Bytebuddy debug (rolled back)

Update: 10 Aug, 2024 @ 1:41pm

Mod version 1.2.1 for game version 0.26.0.1

  • Updated for 0.26
  • Optimized loading of custom sounds

    This update does not have any updated graphics/sprites. Those will come later. This simply allows the mod to function again.

Update: 1 Jul, 2024 @ 10:42pm

Mod version 1.2.0 for game version 0.25.1

Reworks/Changes
Weapons
  • Sapphire Revolver
    • Moved from demonic crafting station to fallen workstation, receives Tier 1 by default
    • No longer fires Crystal Bullets by default
    • Base damage increased to compensate
    • Can now charge up to three levels
      • Each level adds +1 piercing, armor penetration (+3), and extra crit chance (+9%)
      • Upgrades decrease charge time and movement penalty

  • Shard Cannon
    • No longer fires Crystal Bullets by default
    • Alt-fire: Switches the weapon between rapid-fire and shotgun mode
    • Base ammo consumption starts at 90%, lowers to vanilla 50% with upgrades

  • Flamethrower
    • Lowered base ammo consumption chance from 85% to 65%
    • Each upgrade tier lowers consumption chance by 5%

  • Machinegun
    • Lowered initial upgrade damage increase by 9
    • Lowered attack range by 15%

  • Shotgun
    • Lowered initial upgrade damage increase by 11
      • This is compensated by the extra pellet per level
    • Now only gains an extra pellet every other level (1,3,5), decreases max pellet count by 2

Bullets
  • Crystal Bullets
    • Replaced with Sapphire Bullets
    • Texture changed to better match existing bullets
  • Hardened Bullets
    • Damage increased by 1


Additions
Bullets
  • Sapphire Bullets
    • Damage: 7
    • Each hit builds a stack of crystallization
    • Targets will explode for light damage after enough stacks are built up
      • Reworked vanilla crystallization explosion
      • Crystallization minimum threshold raised from 3 to 5
      • Damage minimum has been lowered from 200% to 50%
      • Damage maximum has been lowered from 1000% to 200%
      • Crit chance & damage will directly increase explosion damage
      • This should hopefully reduce crystallization damage bloat from fast-firing/pellet weapons
    • Explosion sends crystal shards flying that damage nearby mobs
      • Amount of shards spawned depends on the damage of the weapon
      • This should give more use for slower-firing weapons

  • Ruby Bullets
    • Damage: 7
    • Pierces up to 3 targets

Fixes
  • Lever Action Rifle
    • Fixed bullet piercing of normal shots being locked to 1.
  • Junk Pistol
    • Fixed resilience gain.
  • Crystal Bullets (vanilla) (applies to Sapphire Bullets)
    • Weapons that pierce multiple targets will no longer spawn extra crystal visuals
    • Fixed crystallization explosion checking melee crit chance instead of melee crit damage

Update: 28 May, 2024 @ 5:12pm

Mod version 1.1.0 for game version 0.25.0

General
  • Fix crash on game startup.

Balance changes
  • Cryoblaster
    • Initial upgrade damage increased by 10.
  • Double Barrel
    • Tier 1 damage increased by 5.
    • Tier 2 damage increased by 10.
    • Tier 3 damage increased by 10.
    • Tier 4 damage increased by 15.
    • Alt-fire spread decreased by 4.
  • Flamethrower
    • Base damage increased by 2.
  • Pocket Machinegun
    • Tier 1 damage increased by 5.
    • Tier 2 damage increased by 3.
    • Tier 3 damage increased by 4.
    • Tier 4 damage increased by 4.
    • Alt-fire spread decreased by 4.
  • Sniper rifle
    • Initial upgrade damage increased by 9.
  • Produce Blaster
    • Initial upgrade damage increased by 6.

Update: 14 Apr, 2024 @ 12:02am

Mod version 1.0.6 for game version 0.24.2

•Fixed Frozen Bullet damage bonus not applying to the Swamp Guardian.

Update: 13 Apr, 2024 @ 5:24am

Mod version 1.0.5 for game version 0.24.2

•Fixed bag items.
•Fixed potion pouches/bags not accepting potions.

Update: 12 Apr, 2024 @ 9:19pm

Mod version 1.0.4 for game version 0.24.2

•Fixed crash when talking to wandering Gunsmiths
•Fixed crash related to pouch items trying to pull null data

Christ, the workshop is borked rn.

Update: 12 Apr, 2024 @ 9:17pm

The game is sending timeout errors, but still uploading? API might have changed, idk.

Update: 12 Apr, 2024 @ 9:08pm

Mod version 1.0.4 for game version 0.24.2