Victoria 3

Victoria 3

Industry Realism
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Update: 5 Aug @ 1:25pm

Logging Camps: now produce both wood and hardwood at a 70/30 split
Previous revisions have attempted to either distribute hardwood across the world in realistic locations, but this led to balance issues, or to remove hardwood as a resource, but this led to incompatibility issues with several mods and made maintaining the mod more painful. So this approach seems to be the most reasonable one at the moment.
This change has been added in a backwards-compatible way. Trade routes may need a few in-game months to respond after loading an existing save, but the game will reach an equilibirium with hardwood as a resource again.

Update: 17 Jul @ 7:31am

Update: 10 Jul @ 6:44am

Update: 4 Jul @ 7:20am

- Change hardwood prestige goods to normal wood

Update: 25 Jun @ 9:39am

- Update for 1.9.3 (Königliche location)

Update: 23 Jun @ 1:29am

- Update goods types for Maison Worth and Basic Fabrics companies to make more sense

Update: 19 Jun @ 1:23am

Updated for game version 1.9

Update: 9 May @ 4:13pm

- Refactor buildings creation to have better compatibility with other mods

Update: 27 Jan @ 10:27pm

- Updates to French localization

Update: 8 Jan @ 1:46pm

- Fix an issue where translation files could conflict with another mod's, causing translation strings to not display in-game