Arma 3
Advanced Combat Medicine
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Update: 10 Sep, 2024 @ 4:24pm

1.1.1
- Made sure treatment text is cleared on unit death
- Fixed transfusion menu actions cancelling in vehicles
- Fixed fluid bags being returned with incorrect fluid amount

Update: 9 Sep, 2024 @ 11:59am

1.1.0
- Implemented transfusion menu for more detailed fluid bag management
- Added more IV access locations
- Added EZ-IO for IO access on tibia and humerus
- Added stringtables
- Added amiodarone effects
- Implemented complications related to IV insertion
- Added 1ml and 3ml syringes
- Modified syringes to be interchangable for IM/IV administration
- Adjusted medication target doses and overdose thresholds
- Adjusted effectiveness of 30:2 CPR and BVM
- Changed chest tube to seal thoracostomy incision initially
- Changed default allowed locations for thoracostomy
- Added setting to set medical level for wrapping
- Made sutures speed up stitching
- Added feedback to player being treated
- Changed death from excessive trauma settings
- Prevented oral medication from being usable with obstructed/collapsed airway
- Added setting to set hemothorax chance
- Fixed UI issues related to syringes
- Fixed AED issues with respawning players
- Fixed errors on overdose
- Fixed bleeding not clearing after clotting

Update: 24 Jul, 2024 @ 8:21am

1.0.2
- Fixed carry cancelling not leaving lying state
- Added self-interaction to get up from lying state
- Added ACM items to vanilla FAK and medkit

Update: 24 Jul, 2024 @ 8:19am

Update: 9 Jul, 2024 @ 10:07pm

1.0.1.0
- Made continuous action reopen medical menu when done
- Increased TXA time in system
- Prevented inspect chest/recovery position actions in vehicles
- Added Thoracostomy Drain entry to quick view
- Allowed checking dog tags of players if they are in the lying state
- Fixed continuous actions in vehicles
- Fixed action hints not appearing
- Fixed internal bleeding not clearing on respawn
- Fixed syringe medication discarding action
- Fixed missing medical equipment interaction inside vehicles

Update: 7 Jul, 2024 @ 8:05am

Set version to 1.0.0.0

Update: 6 Jul, 2024 @ 6:51am

* Added NPA
* Modified effective blood volume oxygen saturation effect curve
* Modified airway state deterioration
* Added setting to show unit weight on dog tags
* Made syringe more readable when drawing medication

Update: 29 Jun, 2024 @ 10:00am

* Added hardcore settings for breathing and circulation
* Added time penalty for applying pads during CPR
* Improved oxygenation from CPR in cardiac arrest
* Improved TXA ability related to clots and internal bleeding coagulation
* Made clotting affected by effective blood volume
* Adjusted vomit obstruction occurrence chances
* Removed max effective uses from Ammonia Inhalant
* Fixed AED not disarming properly
* Fixed respiration rate not behaving with too many local units
* Fixed animation after getting up from lying state
* Fixed thoracostomy assessment being inaccurate

Update: 25 Jun, 2024 @ 5:15pm

* Implemented variable vitals for patients based on SteamID
* Implemented medication dosing, effect based on patient weight and medication concentration
* Added IV syringe for dosing
* Added portable oxygen tank
* Increased hypoxia cardiac arrest threshold
* Added maximum pain suppress limit for medications
* Improved AED monitor connection handling for moving vehicles
* Fixed medical supply boxes not being available to zeus

Update: 10 Jun, 2024 @ 7:58am

* Add BVM functionality
* Add oxygen sources for BVM
* Add ability to carry-load conscious patients
* Add lying state to patients that have been treated
* Add IM Ketamine
* Fix anesthetic effects when host is local
* Fix Give Pain module not working on players
* Fix Thoracostomy not updating breathing state