Noita
Boss Reworks
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Update: 3 May @ 11:40am

Hello!
- Squidward's health bar is now only visible when you're close enough for its shield to tick down (350px)
- Boss Rush no longer eats your perks, or affects them at all.
- Dragon now is finally tagged with miniboss and boss
- Squidward is now better at not shooting at you from extreme distances
- Tweaked Kolmi's boss rush arena
- Soul of Motion and Soul of Tranquility can now be prematurely canceled by right clicking
- Soul of Rediscovery can now detect chests, and found items can be teleported to you by right clicking

Update: 18 Nov, 2024 @ 8:13pm

- Soul of Revision now works on spells from Moldos Arsenal (thanks again Sharpy!)
- Made the Boss Rush book warn you more sternly about losing your perks. Sorry, I don't know how to fix this without taking time to re-code the whole thing.

Update: 14 Aug, 2024 @ 9:33am

- Soul of Revision now supports spells from many other spell mods! (Huge thanks to Sharpy796, this was all their work)
- Soul of Consumption now causes consumed enemies to be logged as killed by the player

Update: 8 Aug, 2024 @ 2:18pm

- Soul of Revision should no longer be able to revise into any of the spells used as the input

Update: 7 Aug, 2024 @ 8:42pm

- Alchemist and Master of Masters can no longer be stunned (knocked out of the air)

Update: 5 Jul, 2024 @ 2:09pm

- Added a new sprite for the Alchemist's levitation balls
- Decreased boss armor decay rate
- Increased starting health in Calamari mode to 6x (from 4x)

Update: 14 Jun, 2024 @ 11:49am

- Fix by Nathan for Soul of Consumption (i don't know what this does)

Update: 7 Jun, 2024 @ 11:54am

- Fixed the boss armor setting not changing the boss armor intensity at all
- Nerfed Squidward's chainsaw wand slightly to shoot every 3 frames (from 2)
- Changed a certain Squidward wand to wait half as long before firing
- Squidward's wands (but not the projectiles shot from those wands) now disappear when the boss dies outside of Boss Rush

Update: 2 Jun, 2024 @ 8:16pm

- Increased the default values of boss armor across all settings
- Calamari mode now starts you with 400 HP instead of 100

Update: 25 May, 2024 @ 4:02pm

- Fixed an issue with the Gate Guardian's dart projectiles
- Halved the rate at which boss armor decays