Fraymakers

Fraymakers

Morphi
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Update: 22 May, 2024 @ 4:08pm

Morphi 0.1.1 Patch Notes:
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- Fixed thumbnail size not being square.

Update: 22 May, 2024 @ 4:00pm

Morphi 0.1.0 Patch Notes:
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- Updated sprite-art.
- Updated Steam page with new thumbnail, description, GIFs, and screenshots.
- Updated default palette to be slightly more vibrant.
- Added "hoodie_fall" animation for when Morphi is spawned mid-air.
- Added 16 new alternate colors, including a special "Sketch Morphi" costume.

- Morphi's hitbox is now more accurate to their sprite art and player expectation. Now becoming active earlier on frame 53 of his "intro" animation rather than waiting until the next animation.
- Morphi can no longer be shielded.
- Morphi when in slime-form will now jump if a foe is above them in an effort to expand their reach.
- When in slime-form, Morphi now has a "squash and stretch" effect upon landing and initating a jump.
- Added black outline to Morphi's percent number for better visibility.
- Assist-charge required to summon Morphi has been lowered by 20. 125-105.

- CPU fighters will now function as expected when in ghost mode.
- Ghost players now display an arrow around their character directing them to their possesed body.
- Ghost player hurtboxes and hitboxes are adjusted.
- Ghost players can now alternatively dash using the SPECIAL or SHIELD buttons.
- Ghost players now damage Morphi on any contact instead of requiring the player to be "dashing." However, the player will only deal 15% on idle contact compared to 20% on contact with dash.
- Ghost dash speed has been changed to be based on the player's "aerialSpeedCap" stat.
- Ghost recoil from player contact is now a set value instead of being based on the ghost's past velocity.
- Ghost sprite is now properly scaled.

Update: 5 May, 2024 @ 7:43pm

0.0.2
0.0.2: Fixed Thumbnail Size.

Update: 5 May, 2024 @ 7:39pm

0.0.1
0.0.1: Release