Total War: WARHAMMER III

Total War: WARHAMMER III

True Unit Size (x2)
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Update: 25 Jun, 2024 @ 4:11am

Updated for 5.1.0

Update: 18 Jun, 2024 @ 6:31am

Change in the application of the rules, hoping that the mod will become more open in compatibility with other mods.

Update: 10 Jun, 2024 @ 5:22am

Fix - Fixed Chaos Dwarf War Machines Hit points

Update: 23 May, 2024 @ 12:50pm

True Unit Size x2 is now fully compatible with the mod Caravans of the Old World and and all its submods THAT USE VANILLA UNITS through the compatibility patch: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3252947536

Update: 23 May, 2024 @ 10:38am

True Unit Size x2 is now fully compatible with the mod Caravans of the Old World and and all its submods that use Vanilla units.(https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2943940309&searchtext=caravans)

Update: 21 May, 2024 @ 7:52am

- All healing regeneration sources nerfed by 50% Instead of just the “Regeneration” skill (Prevent immortal lords)

Update: 17 May, 2024 @ 3:46pm

Removed unnecessary tables.
Nothing changed.

Update: 17 May, 2024 @ 12:06am

Direct damage of single entities and warmachines returns to 100% in the main version. The previous 50% value has been released as a submod.

Update: 16 May, 2024 @ 5:35pm

Small fix for Armies abilities for Slanesh

Update: 16 May, 2024 @ 3:44pm

Direct damage fixed. It was at 100% when it should have been only 50%.