Rain World

Rain World

Inv Overhaul
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Update: 12 Jan @ 2:02pm

Brought back vanilla palettes for Shoreline, Industrial Complex, Chimney Canopy, and Shaded Citadel. The custom palettes looked bad and made the affected regions pitch black during precycles.
Adjusted some of the region names

Update: 10 Oct, 2024 @ 10:59am

Update: 9 Oct, 2024 @ 10:19am

Fixed "disable rain" option not removing precycles in safari mode

Update: 9 Oct, 2024 @ 9:51am

Added more White Lizards to Farm Arrays

Update: 1 Jul, 2024 @ 7:29pm

Added Voidsea Fix dependency
Fixed Train Fix dependency

Update: 1 Jul, 2024 @ 6:16pm

Made all creatures in Inv's campaign gold automatically
Lizards in we forgot to render this one sorry will automatically be given a red color

Update: 29 May, 2024 @ 8:42am

Added back precycles to Bug Zappers and Nachos Will Never Be The Same, which were removed seemingly due to an oversight in Downpour's development
Added new names for Metropolis
Adjusted renames for some regions

Update: 25 May, 2024 @ 6:23am

Removed dependencies in-game since they bothered some users
Fixed scugs not spawning in Industrial Complex

Update: 24 May, 2024 @ 9:02am

Added dependencies for Train Fix, Inv Fix, and No Egg
Removed a few brains from I Find It Quite Simple
Added a few more miros birds to IT CAN CAMOUFLAGE
Added miros birds to Nachos Will Never Be The Same
Added more dropwigs, monster kelp, and spiders to I Find It Quite Simple
Removed a few snail spawns from Painage System since they spawn there almost constantly, making the spawns not necessary
Doubled the amount of Jungle Leeches in Painage System
Reduced dropwig spawns in one room in Painage System
Fixed a couple indoor rooms in I Find It Quite Simple being pitch black instead of the correct blue palette

Update: 21 May, 2024 @ 11:50am

Fixed Sliver of Straw's void fluid being invisible during precycles (what)