RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
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Update: 13 Jul @ 12:16pm

- (biocoding patches) Made Vacsuits and Vacsuit helmet biocodable / Added Odyssey pawnkind supports
- (minor fix) Applied armor patches in the previous update for prestige variants as well

Update: 13 Jul @ 12:02pm

In accordance with 1.6 power armor changes:
- (equipment rebalance) Removed Assault helmet nerf patch for Rimsenal - Core
- (equipment rebalance) Mech breaker armor (Alpha Mechs): move speed -1.1 -> -0.8
- (equipment rebalance) Siegebreaker armor (VArE): move speed -1.1 -> -0.8
- (equipment rebalance) Removed Assault helmet nerf patch for Rimsenal - Core
- (gene rebalance) Unconstrained (VFE - Hussar): mitigated met nerf from -1 -> -3 to -1 -> -2

Update: 13 Jul @ 6:25am

--- Updated for 1.6 / Odyssey ---

The patches for mods that have not yet been updated to 1.6 are not removed, and may cause harmless red errors when they do. However, I intend to fix them as soon as I notice them.

## Removed patches for the following mods:
- Pathfinding Framework
- Vanilla Factions Expanded - Ancients and associated mods
- Vanilla Factions Expanded - Mechanoids and associated mods
- Vanilla Furniture Expanded - Security

## Removed patches for the following mods as well (I won’t be able to maintain patches for the mods I’m not currently playing with. Sorry!):
- Anomaly Cult Expansion
- Biotech xenotype expanded - Rotfish
- Erin's Azaphra / Corvyia
- Euglena Xenotype
- Mechanite Plague
- Outland - Genetics
- ReSplice: Charmweavers
- Save Our Ship 2
- Vanilla Anomaly Expanded - Insanity

## Temporarily removed patches for the following mods (until I figure out how they work with Odyssey; might be removed permanently):
- Celsius
- Vanilla Chemfuel Expanded
- Vanilla Cooking Expanded - Sushi
- Vanilla Fishing Expanded
- Vanilla Vehicles Expanded and associated mods
- Removed overlapping VFE - Tribal patches with Progression: Core
- Removed charge lance buff patch (buffed in 1.6)
- Removed Exotic smelter / Crystalline matrix patches (removed in 1.6)
- Temporarily remove space-related patches for B&S
- Removed obsolete patches

## Misc
- Removed old Haute cuisine research project patches (VCE - Haute): research merging 3 now replaces it with Food condiments (VCE) + Electricity
- Added Silent (WVC) to auto cherry picker (has basically the same gene with the same name in the same mod)

Update: 21 Jun @ 2:32pm

- (DLC check for VAEA patch)

Update: 18 Jun @ 5:59am

- (minor conflict fix)

Update: 13 Jun @ 4:28am

- (minor fix)

Update: 11 Jun @ 4:27pm

- Updated for recent VFuE / VFuES updates

Update: 20 May @ 12:45am

- Resolved error with WVC patches without Anomaly

Update: 15 May @ 5:16am

- Updated Gene lab (WVC) - B&S gene tools patch
- (equipment rebalance) Eltex lance: psychic sensitivity offset damage 15 -> 20

Update: 7 May @ 4:35pm

- (VFEC rebalances option) Senators are incapable of violence (in most cases, and not retroactive)