MADNESS: Project Nexus

MADNESS: Project Nexus

Bandit Expansion Pack
Showing 1-9 of 9 entries
Update: 10 Dec, 2024 @ 10:02am

Stages have been separated to be more modular with other workshop items

Update: 19 Sep, 2024 @ 10:57pm

Fixed Scrap knights not brandishing shields

Update: 30 Aug, 2024 @ 4:23pm

  • Made all necessary DefaultThrown conversions
  • Scrap Archers now drop their quivers full of arrows that you can throw

Update: 4 Jul, 2024 @ 9:28pm

All the cowboys forgot their guns. They remembered that now.

Update: 28 Jun, 2024 @ 10:50am

  • Removed shottie pardner from westerners
  • Controlled arsenal for westerners
  • Specific protag-only skills removed from Alastor

Update: 19 Jun, 2024 @ 1:44pm

The Mad Knight and Sir Broomsworth were adding on too much armor due to their roots. Armor values should now be more reasonable.

Update: 25 May, 2024 @ 2:33pm

Removed Infinite Sequence that didn't belong

Update: 24 May, 2024 @ 11:59pm

Patched roots of character cards, should be working again.

Update: 24 May, 2024 @ 7:09pm