Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Assassin, Shadow of the Hollow Night
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Update: 22 Dec, 2024 @ 8:56am

Version 1.2.5:
- Fixed a bug where Assassin would be 3 frames more plus when blocking an attack, caused by some Mothman test code left over in the character.

Update: 18 Nov, 2024 @ 4:43pm

Version 1.2.4:
- I once again forgot to add a change despite it being listed in the patch notes, Vanishing Dash now correctly has frame 8 IASA in combo.
- Fixed a bug where hitting a clone attack while using Slasher would teleport the opponent into your attack.

Update: 13 Nov, 2024 @ 10:49am

Version 1.2.3:
- Assault: Can no longer be flipped, IASA 10 -> 11.
- Orb hitstun decreased (hitstun: 12 -> 8, hitlag: 12 -> 10).
- Orb now gets disabled during Shadow Clone Combination, preventing it from freeing the opponent from the attack.
- Clones can now be hit with a melee attack to kill them.
- Vanishing Dash no longer has an IASA frame in neutral, preventing framekills in certain situations.
- Vanishing Dash now has frame 8 IASA in combo.
- Unyielding Step no longer disables the opponent's Free Cancel when countering a projectile.
- Intro dialogue added for Mothman.

Update: 19 Oct, 2024 @ 6:23pm

Version 1.2.2:
- somehow i forgot to add the chain shift change even though I put it in the patch notes (oops)
It's properly added now

Update: 14 Oct, 2024 @ 9:42am

Version 1.2.1:
- All throws now knock down on hit.
- Throw hit SDI reduced (1.0 -> 0.7), this makes it so the opponent is knocked down farther away if they DI down.
- Drag script added to Slasher, making the move way more consistent.
- Slasher now returns your free cancels on hit.
- Successfully countering something with Unyielding Step now makes Assassin fully invincible for the rest of the animation.
- Neutral Chain Shift: IASA 4 -> 10, now usable starting at 50% Burst and builds super meter based on Burst spent instead of costing it (100% Burst = 2 bars, 50% Burst = 1 bar)

Update: 8 Oct, 2024 @ 6:24pm

Version 1.2.0:
- New move: EX Air Skewer.
- Grab followup hitbox enlarged, making it no longer drop on a successful hit if the pushback is too high.
- Shift Kick is no longer free cancellable (the free cancel didn't even work to begin with, this change has basically no effect).
- Orb Set, Orb Jump, Shadow Clone Advance and Black Hole Orb are now all IASA 10 in combo.
- Orb is now disabled on a successful Unyielding Step, preventing it from freeing the opponent.
- Clone is now fully unparriable.
- Clone Stab movement increased (16 -> 18) to match the base move.
- Clone UpperSlash advantage on block increased (+0 -> +3) to match the base move.
- Shadow Clone Rush startup increased by 4, preventing it from being used as an extremely safe escape option.
- Clone controls are now disabled after a successful block, preventing it from being used to easily turn the opponent's pressure against them.
- Black Hole Orb is now unparriable and +2 on block.
- EX Skewer is no longer free cancellable or flippable.
- Shadow Clone Combination now only triggers its followup when hitting the opponent and not a projectile.
- Veil Off's damage boost now correctly shows in predictions.
- Chain Shift (Neutral): IASA 2 -> 4 and now costs 1 bar of meter in addition to Burst.
- A few minor minor animation fixes.

Update: 6 Sep, 2024 @ 12:30pm

Version 1.1.4:
- Jab proration increased (0 -> 1).
- UpperSlash proration decreased (0 -> -1).
- Vulture Clutch proration increased (0 -> 1).
- Stab now hit cancels.
- Stab hitstun reduced (26 -> 18), adjusted to accomodate for the added hit cancel.
- Stab now interrupts into movement on whiff.
- Shift Forward, Shift Up and Shift Leg Drop's startup invincibility removed; you'll have to use Shift Skewer to bait bursts.
- Shift Forward and Shift Up hitstun reduced (26 -> 17), removing Assassin's un-DIable Vanishing Dash -> Shift -> Fastfall loops.
- Backdash's Air Drift slider now flips if used while facing right.

Update: 15 Aug, 2024 @ 11:54am

Version 1.1.3:
- Stab range increased (force speed 16 -> 18).
- Hopefully fixed a long-standing bug where throws would sometimes immediately knock the opponent down instead of doing damage and launching.
- Throw launch angle lowered.
- Lowered launch angle on the clone's Double-Sided Slash to match the main character's attack.
- Skewer IASA on whiff decreased (30 -> 22).
- Shift Kick now shows its hitbox timing on the move's button.
- Shift Skewer no longer tracks the opponent's Y speed.
- Shift Leg Drop no longer groundbounces and instead knocks down, no longer allowing Assassin to combo infinitely with the move.
- Shift Leg Drop increased plus frames on block (-2 -> +2).
- Increased proration on Moonrise (3 -> 5).
- Moonrise now correctly gets the damage buff from Veil Off.
- Updated sound effect for Assault.
- A few more updates to intro dialogue.

Update: 12 Aug, 2024 @ 5:03pm

Version 1.1.2:
- Moonrise is now Air OK.
- Moonrise is no longer Burst invulnerable, preventing it from option selecting Burst thanks to the second hit. The way this was implemented was very hacky and may not work against every character or every Burst, but I couldn't figure out a better solution so deal with it

Update: 12 Aug, 2024 @ 3:10pm

Version 1.1.1:
- Clone Flip toggle no longer defaults to being active.
- Made the second hit of Shift Leg Drop connect more consistently.
- Stab can no longer hit cancel into movement.
- Unyielding Step now has a superflash.