Project Zomboid

Project Zomboid

PokeApocalypse
Showing 11-20 of 22 entries
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Update: 25 Jun, 2024 @ 6:46am

added sandbox options for adjustable spawnrates for cards

Update: 20 Jun, 2024 @ 5:19am

Koffing is no longer missing from base set

lowered booster drop rates on corpses

Update: 15 Jun, 2024 @ 5:01am

Update: 14 Jun, 2024 @ 8:35am

changed item distribution for binders, deck boxes, and tins.
they will spawn as giftboxs.

Update: 7 Jun, 2024 @ 9:33am

1st edition cards can now be read.

Uploaded a seperate mod to the workshop for those that just want collectibles (cards & plushies)

Sorry for all the updates today.
Specifically to server owners/users.
I know its frustrating when mods update for you before the servers do.

Update: 7 Jun, 2024 @ 7:53am

card reader fix

Update: 7 Jun, 2024 @ 7:39am

hotfix patch

fixed the Card-Collector backpack attachments for the femal model (they should attach correctly now)

added unbundling for stardust100

foraging definitions revisited
it should feel a bit better now foraging for items.
feel free to let me know if there isnt enough, or if theres an over abundance

I am working on a fix for reading pokemon cards. I didnt realize it wasnt working correctly

Update: 5 Jun, 2024 @ 7:32pm

Changed the ID back. Hopefully this fixes the issue.
Hoping this salvages your saves/items/skills. If not, I am sorry. It was a mistake.

For those that mass neg rated the mod over this, not cool.
Mistakes happen.

Update: 5 Jun, 2024 @ 6:49pm

Added crafting for Stardust100 and Stardust1000.
Sorry for that

Update: 3 Jun, 2024 @ 7:27pm